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器械进击
结界,
3U (4)
每个非生物的神器都是神器生物,并且力量与防御力各等同于其总法术力费用。 (若武具本身是生物,便无法由生物佩带。)
Enchantment
Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
Illus. Ben Thompson
Reglamentaciones de Gatherer?, Legalidad?
- 12/1/2004: If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature.
- 12/1/2004: If an Equipment becomes a creature, it can no longer equip a creature. If it's currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment's equip ability, but it won't do anything.
- 12/1/2004: Each artifact land has a converted mana cost of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action.
- 7/15/2007: If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines's effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff's ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn.
- 10/1/2009: A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of his or her most recent turn.
- Legal en Vintage (Tipo 1)
- Legal en Legacy (Tipo 1.5)
- Legal en Classic (MTGO)
- Legal en Commander
- Legal en Modern
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Impresiones:
#91 (Ben Thompson)
Ediciones:
第十版 (Rare)
Idiomas:
March of the Machines
Marsch der Maschinen
Marche des machines
Marcia delle Macchine
Marcha de las máquinas
Marcha das Máquinas
機械の行進
Шествие Машин
器械進擊
todas las impresiones en todos los idiomas
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