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Feenkonklave

Land
Das Feenkonklave kommt getappt ins Spiel.{T}: Erhöhe deinen Manavorrat um {U}.

{2}: Das Feenkonklave wird bis zum Ende des Zuges zu einer 2/1 blauen Feenwesenkreatur mit Flugfähigkeit. Es ist immer noch ein Land. (Es kann außer von fliegenden Kreaturen und Kreaturen mit Reichweite nicht geblockt werden.)
Illus. Stephan Martiniere

Land
Faerie Conclave comes into play tapped.
{T}: Add {U} to your mana pool.
{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. (It can't be blocked except by creatures with flying or reach.)
1

Crystal Keep Rulings Summaries

  • The animating ability sets the initial characteristics for the land creature. So, while you can use the ability again, it won't have any additional effect if used more than once. [Urza's Legacy FAQ 1999/02/03]
  • The land is subject to summoning sickness if you didn't control its card since the start of your most recent turn. [Urza's Legacy FAQ 1999/02/03] See Rule G19.39.
  • It has creature type "Faerie" ever since Oracle 2007/07/13. [D'Angelo 2007/07/15]

Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (2/16) Zehnte Edition (Uncommon)
Urzas Vermächtnis (Uncommon)


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