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Creature - Human Nomad Cleric 2/2, 2W (3)
{W}, {T}: Put target Aura card in a graveyard into play attached to a creature you control. (You control that Aura.)1 On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.
Illus. Darrell Riche
Crystal Keep Rulings Summaries
- You pick the creature during resolution. [Judgment FAQ 2002/05/28]
- Note - Also see Aura, Rule G1.30.
- Note - This card was of creature type "Cleric" until Tenth Edition and Oracle 2007/07/13 when it became "Human Nomad Cleric".
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