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Villaggio Arboricolo

Terra
Il Villaggio Arboricolo entra in gioco TAPpato.
{T}: Aggiungi {G} alla tua riserva di mana.
{1}{G}: Il Villaggio Arboricolo diventa una creatura Scimpanzé 3/3 verde con travolgere fino alla fine del turno. E' ancora una terra. (Se sta per infliggere alle sue creature bloccanti danno da combattimento sufficiente a distruggerle, puoi farle infliggere il resto del suo danno al giocatore in difesa.)
Illus. Rob Alexander

Land
Treetop Village comes into play tapped.
{T}: Add {G} to your mana pool.
{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
1

Gatherer Card Rulings

  • 2/1/2006: Because of the layering rules, if you have an animatable land, you can play the ability once, and then if it's power and toughness are lowered (but not lethally) by Mutilate or a similar effect, you can reactivate the land to restore them to those numbers.
  • 8/1/2008: A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be played, if its controller has continuously controlled that permanent since the beginning of his or her most recent turn.

Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (2/18) Decima Edizione (Uncommon)
EreditĂ  di Urza (Uncommon)


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