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Aldeia nas Copas
Terreno,
Aldeia nas Copas entra em jogo virado.
{T}: Adicione {G} à sua reserva de mana.
{1}{G}: Aldeia nas Copas torna-se uma criatura verde 3/3 do tipo Símio com atropelar até o final do turno. Ela ainda conta como um terreno. (Se ela fosse causar dano de combate suficiente para destruir seus bloqueadores, você pode fazer com que ela cause o resto de seu dano ao jogador defensor.)
Land
Treetop Village enters the battlefield tapped.
{T}: Add {G} to your mana pool.
{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
Illus. Rob Alexander
Gatherer Card Rulings?, Legality?
- 8/1/2008: A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of his or her most recent turn.
- 10/1/2009: The layering rules have changed. Now if you animate a land and it's power and toughness are lowered by Mutilate or a similar effect, reactivating the land's ability won't reset the values. This is because you apply all effects that set power and tougness to specific values before you apply any that modify power and toughness, regardless of the order in which the effects resolve.
- Legal in Vintage (Type 1)
- Legal in Legacy (Type 1.5)
- Legal in Classic (MTGO)
- Legal in Commander
- Legal in Modern
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Printings:
#361 (Rob Alexander)
Editions:
Décima Edição (Uncommon)
O Legado de Urza (Uncommon)
Languages:
Treetop Village
Baumwipfeldorf
Village arboricole
Villaggio Arboricolo
Aldea en las copas
樹上の村
树顶村落
Селение Верхолазов
樹頂村落
all prints in all languages
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