Enchantment - Aura, 1B (2) Enchant creature card in a graveyard When Animate Dead comes into play, if it's in play, it loses "enchant creature card in a graveyard" and gains "enchant creature put into play with Animate Dead." Return enchanted creature card to play under your control and attach Animate Dead to it. When Animate Dead leaves play, that creature's controller sacrifices it. Enchanted creature gets -1/-0.1
Illus. Anson Maddocks
10/4/2004: When putting a card into play that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
9/16/2007: This is a new wording. Animate Dead is now an Aura. You target a creature card in a graveyard when you play it. It comes into play attached to that card. Then it returns that card to play, and attaches itself to that card again (since the card is treated as a new object in play).
9/16/2007: Once the creature is returned to play, Animate Dead can't be attached to anything other than it (unless Animate Dead somehow manages to put a different creature into play). Attempting to move Animate Dead to another creature won't work.
4/1/2008: If the creature card put into play has Protection from Black (or anything that prevents this from legally being attached), this won’t be able to attach to it. Then this will go to the graveyard as a State-Based Effect, causing the creature to be sacrificed. This is a change from recent functionality.
4/1/2008: A "creature card" is any card with the type Creature, even if it has other types such as Artifact, Enchantment, or Land. Older cards of type Summon are also Creature cards.