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Criatura — Vampiro 4/4, 3BB (5)
Vuela. (Esta criatura no puede ser bloqueada excepto por criaturas que tengan la habilidad de volar.) Siempre que una criatura que haya recibido daño del Vampiro de Sengir este turno vaya a un cementerio, pon un contador +1/+1 sobre el Vampiro de Sengir.
Los imperios tienen su esplendor y su decadencia, pero el mal es eterno.
Illus. Kev Walker
Creature - Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire.1
Gatherer Card Rulings [Nov 2009]
- 7/15/2007: If Sengir Vampire and another creature deal lethal damage to each other in combat, both are put into the graveyard before Sengir Vampire's triggered ability can make the Vampire bigger.
- 7/15/2007: If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampire's ability will trigger and it will get a +1/+1 counter.
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