Renegade Rallier (Aether Revolt #133)

Arregimentador Renegado {1}{G}{W}

Criatura — Humano Guerreiro

Revolta — Quando Arregimentador Renegado entrar no campo de batalha, se uma permanente que você controlava deixou o campo de batalha neste turno, devolva o card de permanente alvo com custo de mana convertido igual ou inferior a 2 de seu cemitério para o campo de batalha.

“Esta luta pertence a todos nós.”

3/2

Illustrated by Kieran Yanner

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Arregimentador Renegado:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card. (2017-02-09)
  • The converted mana cost of a card in your graveyard is determined solely by the mana symbols printed in its upper right corner. The converted mana cost is the total amount of mana in that cost, regardless of color. For example, a card with mana cost {1}{U}{U} has converted mana cost 3. (2017-02-09)
  • If a card in your graveyard has no mana symbols in its upper right corner (because it’s a land card, for example), its converted mana cost is 0. (2017-02-09)
  • If the mana cost of a card in your graveyard includes {X}, X is considered to be 0. (2017-02-09)
  • You can target any permanent card in your graveyard with converted mana cost 2 or less, not just one that was put there from the battlefield this turn. (2017-02-09)
  • Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to. (2017-02-09)
  • Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust. (2017-02-09)
  • Tokens that leave the battlefield will satisfy a revolt ability. (2017-02-09)
  • Energy counters aren’t permanents. Paying {E} won’t satisfy a revolt ability. (2017-02-09)
  • All cards in the Aether Revolt set with triggered revolt abilities use an intervening “if” clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there’s no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability. (2017-02-09)