Sorcery, WW (2) Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.1
Illus. Kaja Foglio
No, this card is more annoying than you imagine :-(
If a card is removed from the game (from Disintegrate or whatever) in the sub-game it is still removed from the game when you return to the main game. [D'Angelo 2003/09/01] See Rule 500.6.
You randomly chose which player chooses to go first or draw first. See Rule 506.4. [CompRules 2003/07/01]
At the start of the sub-game both players draw their initial hand (usually 7 cards). If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose. [Oracle 1998/07/01]
A player with less than 0 life cannot lose life as a result of the sub-game since half of their life total is considered to be zero. [Oracle 1998/07/01]
Events in a Shahrazad sub-game do not normally trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game. [bethmo 1998/12/11]
The subgame is part of the main game. [Oracle 1998/07/01]
Vintage tournaments (see Rule 801) have banned this card since 2007/09/20. It was previously banned from from 1994/01/25 until 1999/10/01.
Legacy tournaments (see Rule 802) have banned this card since 2007/09/20. It was previously banned from the creation of this format until 1999/10/01.
Extended tournaments (see Rule 803) have always banned this card.
Standard (Type 2) tournaments (see Rule 804) have always banned this card, since it is not in the environment.