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Shahrazad

Sorcery, WW (2)
Players play a MAGIC subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half his or her life, rounded up.1
Illus. Kaja Foglio

Crystal Keep Rulings Summaries

  • Note - See Rule 506 for many details on Subgames.
  • No, this card is more annoying than you imagine :-(
  • If a card is removed from the game (from Disintegrate or whatever) in the sub-game it is still removed from the game when you return to the main game. [D'Angelo 2003/09/01] See Rule 500.6.
  • You randomly chose which player chooses to go first or draw first. See Rule 506.4. [CompRules 2003/07/01]
  • At the start of the sub-game both players draw their initial hand (usually 7 cards). If one player has fewer cards than required, that player loses. If both have fewer than required, both players lose. [Oracle 1998/07/01]
  • A player with less than 0 life cannot lose life as a result of the sub-game since half of their life total is considered to be zero. [Oracle 1998/07/01]
  • Events in a Shahrazad sub-game do not normally trigger abilities in the main game. And continuous effects in the main game do not carry over into the sub-game. [bethmo 1998/12/11]
  • The subgame is part of the main game. [Oracle 1998/07/01]
  • Vintage tournaments (see Rule 801) have banned this card since 2007/09/20. It was previously banned from from 1994/01/25 until 1999/10/01.
  • Legacy tournaments (see Rule 802) have banned this card since 2007/09/20. It was previously banned from the creation of this format until 1999/10/01.
  • Extended tournaments (see Rule 803) have always banned this card.
  • Standard (Type 2) tournaments (see Rule 804) have always banned this card, since it is not in the environment.

Format Legality Banned in Vintage, Legacy, Extended, Standard

Printings (1/1) Arabian Nights (Uncommon)


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