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Haunting Wind

Enchantment, 3B (4)
Whenever an artifact becomes tapped or a player plays an artifact's activated ability without {T} in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.1
These devices lured so many spirits that sometimes entire battlefields would become haunted at once.
Illus. Jeff A. Menges

Crystal Keep Rulings Summaries

  • Extended tournaments (see Rule 803) have always banned this card.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/1) Antiquities (Uncommon)


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