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Power Artifact

Enchantment - Aura, UU (2)
Enchant artifact
Enchanted artifact's activated abilities cost up to {2} less to play. If this would make an ability cost 0 or less mana to play, it costs {1}, plus any nonmana costs.
1
Illus. Douglas Shuler

Crystal Keep Rulings Summaries

  • Can be placed on artifacts with no or zero activation costs, but this has no effect on them. It does not increase the cost to one. [bethmo 1994/06/01]
  • For artifacts with an X use cost (such as the Candelabra of Tawnos or Ice Cauldron) this reduces the amount spent by {2} to a minimum of {1}. [WotC Rules Team 1995/09/22] If you choose X to be zero, you have to still pay {1}. Power Artifact lets you pay the greater of 1 or X-2. [Aahz 1995/09/29]
  • Only affects the generic mana part of activation costs. Colored parts of mana costs are not affected. This rule comes into play if a card like the Northern Paladin gets changed into an artifact by Ashnod's Transmogrant. [D'Angelo 1994/08/01]
  • Extended tournaments (see Rule 803) have always banned this card.
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Artifact" until Oracle 2005/08/01.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/1) Antiquities (Uncommon)


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