Enchantment, 2R (3) {2}{R}, Sacrifice two Goblins: Put three 1/1 red Goblin creature tokens into play.1 "Goblins bred underground, their numbers hidden from the enemy until it was too late." -Sarpadian Empires, vol. IV
Illus. Dan Frazier
The token Goblins can be fed back to the Warrens to generate new Goblins. They are Goblin creatures in every way. [Duelist Magazine #4, Page 7] Basically, you are paying R2 for each Goblin. But, this removes enchantments from existing Goblins and now all 3 of the new ones entered play this turn cannot attack since you have not controlled them since the start of your most recent turn.