Legendäres Artefakt — Ausrüstung, 2 (2) Immer wenn die ausgerüstete Kreatur Kampfschaden zufügt, lege zwei Ladungsmarken auf Umezawas Jitte.
Entferne eine Ladungsmarke von Umezawas Jitte: Bestimme eines — Die ausgerüstete Kreatur erhält +2/+2 bis zum Ende des Zuges; oder eine Kreatur deiner Wahl erhält -1/-1 bis zum Ende des Zuges; oder du erhältst 2 Lebenspunkte dazu.
Ausrüsten {2}
Illus. Christopher Moeller
Legendary Artifact - Equipment Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
2/1/2005: Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.
2/1/2005: If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.
2/1/2005: The ability can be used any time Umezawa's Jitte's controller has priority -- only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.
2/1/2005: If the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
2/1/2005: If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.