Dragonsoul Knight (Modern Masters 2015 #112)

Dragonsoul Knight {2}{R}

Creature — Human Knight

First strike

{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

The farther he roamed from Jund and its dragons, the more he felt their essence in himself.

2/2

Illustrated by Justin Sweet

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Dragonsoul Knight:
  • When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight. (2009-02-01)
  • If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change. (2009-02-01)
  • You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3. (2009-02-01)