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← Elemental MasteryShadowmoorFlame Javelin →

Ember Gale

Sorcery, 3R (4)
Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
"Terrible wind. It whipped sparks into our skin, then stoked them even hotter!"
—Bowen, Barrenton guardcaptain
Illus. Steve Prescott

Gatherer Card Rulings [Nov 2009]

  • 5/1/2008: Ember Gale will deal damage only to white and/or blue creatures the targeted player controls at the time it resolves. However, it will prevent all creatures that player controls from blocking that turn, even if those creatures enter the battlefield later.

Format Legality Legal in Vintage, Legacy, Extended, MTGO Classic
Banned in Standard

Printings (1/10) Shadowmoor (Common)


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