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Grafted Wargear

Artifact - Equipment, 3 (3)
Equipped creature gets +3/+2.

Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.

Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
1
Illus. Alex Horley-Orlandelli

Gatherer Card Rulings [Nov 2009]

  • 12/1/2004: The "becomes unattached" ability triggers if (a) Grafted Wargear leaves the battlefield, (b) the equip ability moves it onto another creature, (c) another effect moves it onto another creature, (d) an effect causes it to become unattached, or (e) the creature leaves the battlefield.
  • 12/1/2004: Note that if (e) happens, the creature won't be on the battlefield to be sacrificed. In all cases, it's the creature that was equipped when the ability triggered that will be sacrificed.
  • 12/1/2004: If your Grafted Wargear somehow ends up on an opponent's creature and it then becomes unattached from that creature, you won't be able to sacrifice that creature because you don't control it.

Format Legality Legal in Vintage, Legacy, Extended, MTGO Classic
Banned in Standard

Printings (1/8) Fifth Dawn (Uncommon)


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