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← Kumano's BlessingBetrayers of KamigawaOgre Recluse →

Mannichi, the Fevered Dream

Legendary Creature - Spirit 1/2, 2R (3)
{1}{R}: Switch each creature's power and toughness until end of turn.
“Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child's eyes, a way to make his empire last forever.” - The History of Kamigawa
Illus. Martina Pilcerova

Gatherer Card Rulings [Nov 2009]

  • 10/1/2009: When figuring a creature's power and toughness, apply effects in a series of sublayers in the following order: (a) effects from characteristic-defining abilities; (b) effects that set power and/or toughness to a specific number or value; (c) effects that modify power and/or toughness but don't set power and/or toughness to a specific number or value; (d) changes from counters; (e) effects that switch a creature's power and toughness. This means that effects that switch power and toughness are always applied last when determining a creature's power and toughness, even if other power/toughness-changing effects are created later in the turn.

Format Legality Legal in Vintage, Legacy, Extended, MTGO Classic
Banned in Standard

Printings (1/8) Betrayers of Kamigawa (Rare)


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