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Rise of the Hobgoblins

Enchantment, {R/W}{R/W} (2)
When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.

{R/W}: Red creatures and white creatures you control gain first strike until end of turn.
1
A river even the merrow dare not cross.
Illus. Jeff Miracola

Gatherer Card Rulings [Nov 2009]

  • 8/1/2008: When the enters-the-battlefield ability resolves, you choose the value of X, pay for it, and put the tokens onto the battlefield. You can activate mana abilities to pay for {X}, but no one can cast spells or activate abilities in response to this choice.

Format Legality Legal in Vintage, Legacy, Extended, MTGO Classic
Banned in Standard

Printings (1/9) Eventide (Rare)


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