Creature - Horror */*, 3BB (5) Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.
Suspend X-{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.1
Illus. John Avon
2/1/2007: If your life total is less than or equal to the life total of the opponent with the most life, Roiling Horror's toughness is 0 or less. It will be put into its owner's graveyard as a state-based action.
2/1/2007: You never choose an opponent, and the opponent that Roiling Horror looks at is never "locked in." Roiling Horror continuously looks at the life totals of all opponents and uses whichever value is the largest.
2/1/2007: If a player's life total is less than 0, it's treated as 0 by this ability.
2/1/2007: Both instances of X in the suspend ability are the same. You determine the value of X as you suspend the card from your hand. The value you choose must be at least 1.
2/1/2007: If this is suspended, then when the last time counter is removed from it, both its triggered ability and the "play this card" part of the suspend ability will trigger. They can be put on the stack in either order.