|
Summon - Dragon 0/0, 6RRR (9)
When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.
Illus. Christopher Rush
|