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Witch-Maw Nephilim

Creature - Nephilim 1/1, WUBG (4)
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
1
When it awoke, it shattered the hillsides to make way for its passage.
Illus. Greg Staples


Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (1/9) Guildpact (Rare)


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