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← To Arms!GuildpactÆtherplasm →

Withstand

Instant, 2W (3)
Prevent the next 3 damage that would be dealt to target creature or player this turn.

Draw a card.

Defense is as much a part of war as offense, the shield as important a tool as the sword.
- Alovnek, Boros guildmage
Illus. Ron Spears

Gatherer Card Rulings [Nov 2009]

  • 2/1/2006: You draw a card when Withstand resolves, not when damage is prevented.

Format Legality Legal in Vintage, Legacy, Extended, MTGO Classic
Banned in Standard

Printings (1/9) Guildpact (Common)


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