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Mindbreak Trap

Instant - Trap, 2UU (4)
If an opponent cast three or more spells this turn, you may pay {0} rather than pay Mindbreak Trap's mana cost.

Exile any number of target spells.

"Life is a maze. This is one of its dead ends."—Noyan Dar, Tazeem lullmage
Illus. Christopher Moeller

Gatherer Card Rulings [Nov 2009]

  • 10/1/2009: You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
  • 10/1/2009: Casting a Trap by paying its alternative cost doesn't change its mana cost or converted mana cost. The only difference is the cost you actually pay.
  • 10/1/2009: Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
  • 10/1/2009: Mindbreak Trap's alternative cost condition checks whether an opponent cast three or more spells this turn, not whether those spells have resolved.
  • 10/1/2009: If a spell is exiled, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works on spells that can't be countered, such as Terra Stomper.

Format Legality Legal in Vintage, Legacy, Extended, Standard
Banned in MTGO Classic

Printings (1/9) Zendikar (Mythic Rare)


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