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梅泽的十手
传奇神器~ 武具,
2 (2)
每当佩带此武具的生物造成战斗伤害时,在梅泽的十手上放置两个充电指示物。
从梅泽的十手上移去一个充电指示物:选择一项~佩带此武具的生物得+2/+2直到回合结束;或目标生物得-1/-1直到回合结束;或你获得2点生命。
佩带{2}
Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip {2}
Illus. Christopher Moeller
Gatherer Card Rulings?, Legality?
- 2/1/2005: Umezawa's Jitte's activated ability generates a modal choice. The choice is made when the ability is activated.
- 2/1/2005: If the "target creature gets -1/-1 until end of turn" mode is chosen, the target creature must also be announced.
- 2/1/2005: The ability can be used any time Umezawa's Jitte's controller has priority -- only the "target creature" choice has additional requirements. Choosing the "Equipped creature gets +2/+2 until end of turn" mode does nothing if the Jitte isn't equipped to a creature when the ability resolves.
- 2/1/2005: If the Jitte is moved after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that is equipped when the ability resolves.
- 2/1/2005: If the Jitte leaves the battlefield after the "+2/+2" mode is announced but before it resolves, the bonus is given to the creature that was most recently equipped once the ability resolves.
- Legal in Vintage (Type 1)
- Legal in Legacy (Type 1.5)
- Legal in Classic (MTGO)
- Legal in Commander
- Banned in Modern
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Printings:
#163 (Christopher Moeller)
Editions:
神河叛将谱 (Rare)
Languages:
Umezawa's Jitte
Umezawas Jitte
Jitte d'Umezawa
Jitte di Umezawa
Jitte de Umezawa
Jitte de Umezawa
梅澤の十手
all prints in all languages
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