Karlov of the Ghost Council (Commander 2015 #46)

Karlov du Conseil fantôme {W}{B}

Créature légendaire : esprit et conseiller

À chaque fois que vous gagnez des points de vie, mettez deux marqueurs +1/+1 sur Karlov du Conseil fantôme.{W}{B}, retirez six marqueurs +1/+1 de Karlov du Conseil fantôme : Exilez la créature ciblée.

« Teysa me croit-elle dupe de ses manigances ? Nous sommes une famille d'ambitieux. »

2/2

Illustrated by Volkan Baǵa

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Karlov du Conseil fantôme:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The ability triggers just once for each life-gaining event, whether it’s 1 life from an attacking creature with lifelink or 4 life from Faith’s Fetters. (2015-11-04)
  • A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2015-11-04)
  • In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase. (2015-11-04)