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第十版  Tenth Edition Zehnte Edition Dixième édition Decima Edizione Décima Edición Décima Edição 第10版 Десятое Издание
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生物~ 人类/僧侣 4/4, 5WW (7)
先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。) 当祖灵的爱民进场时,你坟墓场中每有一张牌,你便获得1点生命。
[「众生所愿,吾手所圆。」]
Illus. Pete Venters
Creature - Human Cleric First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.1
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生物~ 天使 3/3, 4W (5)
飞行(只有具飞行或延势异能的生物才能阻挡它。) 当慈悲天使进场时,你获得3点生命。
每颗泪珠都是一滴不朽。
Illus. Volkan Baga
Creature - Angel Flying When Angel of Mercy enters the battlefield, you gain 3 life.1
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法术, 2W (3)
目标生物得+3/+3并获得飞行异能直到回合结束。 (只有具飞行或延势异能的生物才能阻挡它。)
只有勇于正视自身致命弱点的战士,才能受到超凡力量的庇护。
Illus. Mark Zug
Sorcery Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)1
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结界, 3WW (5)
每当一个生物在你的操控下进场时,你获得等同于其防御力的生命。
荣光声韵乃为恶者挽歌。
Illus. Jim Murray
Enchantment Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: This does not trigger on a permanent being turned into a creature. That is just a permanent changing type, not something entering the battlefield.
- 10/4/2004: Angelic Chorus does not trigger when creatures phase in or change controllers.
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生物~ 墙 0/4, 1W (2)
守军,飞行(此生物不能攻击,且能阻挡具飞行异能的生物。)
「圣祖灵以无从领略的形式保护着我们。」 ~秘教长老
Illus. John Avon
Creature - Wall Defender, flying (This creature can't attack, and it can block creatures with flying.)1
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结界, 1WW (3)
对手使用的神器和结界咒语费用增加{2}来使用。 牺牲静寂灵气:消灭目标神器或结界。
寂静不总能轻易打破。
Illus. D. Alexander Gregory
Enchantment Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: Aura of Silence affects all opponents in a multiplayer game.
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生物~ 鸟/士兵 2/2, 3W (4)
飞行(只有具飞行或延势异能的生物才能阻挡它。) 当艾文逐云战士进场时,消灭目标结界。
[「在分判日时,老鹰乞求成为人类。 圣祖灵仅允诺了半份祈愿。」 ~游牧人神话]
Illus. Justin Sweet
Creature - Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment.1
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生物~ 人类/反抗军 2/2, 3W (4)
{X}{W},{T}:巨弩小队对目标进行攻击或阻挡的生物造成X点伤害。
对付坚实紧密的阵型之良方。
Illus. Matthew D. Wilson
Creature - Human Rebel {X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.1
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瞬间, W (1)
于本回合中,防止接下来将对目标生物或牌手造成的1点伤害。 抓一张牌。
生命由许多小部分组成。 对医者而言,这每个小部分都珍贵无比。
Illus. Rebecca Guay
Instant Prevent the next 1 damage that would be dealt to target creature or player this turn. Draw a card.1
Gatherer Card Rulings [Nov 2009]
- 7/15/2007: You draw the card when Bandage resolves, not when the damage is actually prevented.
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瞬间, 5W (6)
将目标牌手的总生命加倍。 将永生信标洗入其拥有者的牌库。
洞窟内光华满溢;万道白芒激射而出,终尔融聚为一。
Illus. Rob Alexander
Instant Double target player's life total. Shuffle Beacon of Immortality into its owner's library.1
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: If you double a negative life total, you do the real math. A life total of -10 becomes -20.
- 7/15/2007: Beacon of Immortality's effect counts as life gain (or life loss, if the life total was negative) for effects that trigger on or replace life gain (or life loss).
- 7/15/2007: If a Beacon is countered, it’s put into its owner’s graveyard, not shuffled into the library.
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生物~ 人类/骑士 2/2, 2W (3)
闪现(你可以于你能够使用瞬间的时机下使用此咒语。) 先攻(此生物会比不具先攻异能的生物提前造成战斗伤害。)
「我们称之为『武装的闪电』。」 ~晴空号的杰拉尔德
Illus. Zoltan Boros & Gabor Szikszai
Creature - Human Knight Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.)1
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传奇生物~ 人类/反抗军 2/2, 2WW (4)
防止将对革命家柯·曼诺造成的所有伤害。
「玛凯迪亚之假面将再也掩藏不住事实。 我们的时代终于来临了。」
Illus. Steven Belledin
Legendary Creature - Human Rebel Prevent all damage that would be dealt to Cho-Manno, Revolutionary.1
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瞬间, W (1)
将目标进行攻击的生物置于其拥有者的牌库底。 其操控者获得等同于其防御力的生命。
「既然需签署的文件一无遗漏,仲裁者当然会放过你。 但我现在就要主持正义!」 ~波洛斯公会法师阿劳涅
Illus. Daren Bader
Instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.1
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瞬间, W (1)
消灭目标结界。
「在现实无法立足者,才会寻求幻影支撑。」 ~柯·曼诺
Illus. Christopher Rush
Instant Destroy target enchantment.1
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生物~ 人类/士兵 2/2, 1WW (3)
其它的士兵生物得+1/+1并具有先攻异能。 (它们会比不具先攻异能的生物提前造成战斗伤害。)
在堆积如山的地图与互相矛盾的回报中,只有他才看得出埋藏其间的动向。
Illus. Stephen Tappin
Creature - Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)1
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生物~ 精怪 1/1, 1W (2)
{T}:目标生物得+1/+1直到回合结束。
「我总以为命运就像铁栅栏,错综复杂而又无从改变。 自从某种力量弯曲命运的铁杆来救我一命之后,我再也不作如是想。」 ~旅行说书人伊洛莫
Illus. Ittoku
Creature - Spirit {T}: Target creature gets +1/+1 until end of turn.1
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结界, 1WW (3)
由你操控的生物得+1/+1。
只要听过一次,天使战歌将永远成为聆听者的一部份。
Illus. Kev Walker
Enchantment Creatures you control get +1/+1.1
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瞬间, XW (1)
箭如雨下造成X点伤害,你可任意分配于任何数量之目标进行攻击的生物上。
「在我下令前,一支箭都不准射。 在我下令后,永岩城一支箭都不准留。」 ~武野将军
Illus. Anthony S. Waters
Instant Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.1
Gatherer Card Rulings [Nov 2009]
- 6/1/2005: You choose how the damage will be divided among the target creatures at the time you cast Hail of Arrows. Each target must be dealt at least 1 damage. If any of those creatures becomes an illegal target before Hail of Arrows resolves, the division of damage among the remaining creatures doesn't change.
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结界~ 灵气, 2W (3)
生物结界(于使用时指定一个生物为目标。 此牌进场时结附在该生物上。) 防止受此结界的生物将受到或造成的所有伤害。
[对已受教化的人来说,暴力只能分散点不必要的注意力。]
Illus. Luca Zontini
Enchantment - Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.1
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结界, W (1)
由你操控的每个生物可以额外多阻挡一个生物。
在战场上,就如同在社会中,位置高低是重要的关键。
Illus. rk post
Enchantment Each creature you control can block an additional creature.1
Gatherer Card Rulings [Nov 2009]
- 7/15/2007: High Ground's effect is cumulative. If you have a creature that can already block an additional creature, now it can block three creatures.
- 7/15/2007: High Ground allows you to make some complicated blocks. For example, if you're being attacked by three creatures (call them A, B, and C) and you control three creatures (X, Y, and Z), you can have X block A and B, Y block B and C, and Z block just C, among many other possible options. The defending player chooses how each blocking creature's combat damage will be divided among the creatures it's blocking.
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