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, W (1)
Illus. Richard Kane Ferguson
Enchantment - Aura Enchant Wall Enchanted Wall can attack as though it didn't have defender.1
Gatherer Card Rulings [Nov 2009]
- 9/16/2007: This is a change from the most recent wording. As was the case in the past, Animate Wall can now enchant only a Wall.
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5/5, 5WW (7)
Illus. Quinton Hoover
Creature - Angel Flying, vigilance1
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2/5, 4W (5)
Illus. Zina Saunders
Creature - Human Soldier Vigilance1
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, 3W (4)
Illus. Rob Alexander
Sorcery Destroy all lands.1
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1/2, 1W (2)
Illus. Andrew Robinson
Creature - Pegasus Flying1
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, 3W (4)
Illus. Dameon Willich
Enchantment Untapped creatures you control get +0/+2.1
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, 1WW (3)
Illus. Liz Danforth
Enchantment Lands you control are Plains. Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: The effect to turn all your non-land cards (including artifacts) white is the effect of a static ability. Thus, a color change on a permanent prior to Celestial Dawn entering the battlefield will be overridden by Celestial Dawn's effect.
- 10/4/2004: Celestial Dawn does not change the type of lands which are not on the battlefield. Lands not on the battlefield are what they say they are.
- 10/4/2004: Will not add or remove Snow Supertype from a land.
- 10/4/2004: You may use a different color mana than the color required for spells and abilities that require a specific color. If you do, and the spell or ability checks the actual color of the mana, it can tell the difference.
- 10/4/2004: If you pay white mana to activate an ability that can only be activated by spending another color of mana, then any limitations on activating the ability (such as the number of times it can be activated each turn) still apply as if you spent the proper color.
- 10/4/2004: Celestial Dawn no longer changes mana symbols on cards.
- 9/25/2006: Mana produced by spells you control and nonland permanents you control isn't affected by Celestial Dawn. Llanowar Elves will produce {G}, for example. However, any colored mana may be spent only on the colorless part of costs.
- 9/25/2006: Land cards you own that aren't on the battlefield aren't changed to Plains.
- 9/25/2006: If you have nonwhite mana in your mana pool when Celestial Dawn enters the battlefield, it remains there but you can spend it only on the colorless part of costs.
- 9/25/2006: "Enters the battlefield" triggered abilities of lands you play won't trigger since the lands will enter the battlefield as Plains. Effects that modify how those lands enter the battlefield, however, will still work. For example, if you play a Dimir Aqueduct, it will enter the battlefield tapped as a Plains, but you won't return a land to your hand.
- 9/25/2006: If you use a text-changing effect such as Mind Bend on Celestial Dawn to change the word "Plains" to a different land type, your lands are all of that new land type, and they will produce mana of the appropriate color for that type.
- 9/25/2006: If a permanent enters the battlefield while Celestial Dawn is on the battlefield, and then Celestial Dawn leaves the battlefield, the permanent's color will revert to the colors in its mana cost.
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, 1W (2)
Illus. Gerry Grace
Enchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice.
- 10/4/2004: Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn.
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, 1W (2)
Illus. Gerry Grace
Enchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice.
- 10/4/2004: Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn.
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, 1W (2)
Illus. Gerry Grace
Enchantment {1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice.
- 10/4/2004: Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn.
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, 1W (2)
Illus. Gerry Grace
Enchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice.
- 10/4/2004: Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn.
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, 1W (2)
Illus. Gerry Grace
Enchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: A source of damage is a permanent, a spell on the stack (including one that creates a permanent), or any object referred to by an object on the stack. A source doesn't need to be capable of dealing damage to be a legal choice.
- 10/4/2004: Can be used even when there is no damage to prevent. It prevents the next damage (if any) from the source this turn.
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, WW (2)
Illus. D. Alexander Gregory
Enchantment White creatures get +1/+1.1
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2/2, 3W (4)
Illus. Stuart Griffin
Creature - Griffin Flying Sacrifice Daraja Griffin: Destroy target black creature.1
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1/2, 2W (3)
Illus. Douglas Shuler
Creature - Human Soldier Archer {T}: D'Avenant Archer deals 1 damage to target attacking or blocking creature.1
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, 1W (2)
Illus. Brian Snõddy
Instant Destroy target artifact or enchantment.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: This is not modal. If the target changes from an artifact to an enchantment or vice versa, this still destroys it.
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, 2WW (4)
Illus. NéNé Thomas
Enchantment - Aura Enchant creature Enchanted creature gets +3/+3.1
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2/2, 3W (4)
Illus. David A. Cherry
Creature - Griffin Flying, first strike1
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, W (1)
Illus. Dan Frazier
Instant Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: The "shuffle and put the card on top" is a single action. If an effect is making the top card of the library face up, the second card down on the library is not revealed.
- 10/4/2004: You do not have to find an artifact or enchantment card if you do not want to.
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3/4, 2WWW (5)
Illus. Terese Nielsen
Creature - Avatar Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.1
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