Menu:
Home
Random
Advanced Search
Preferences

Editions: (new)
Shards of Alara
Eventide
Shadowmoor
Tenth Edition
View All

Extras:
Tokens
Contributors
Help

Rules:
Rulings Summaries
Comprehensive Rules

Arabian Nights

next 20 cards [ 1-20 ] [ 21-40 ][ 81-92 ] → Checklist → Spoiler

Cuombajj Witches

Creature - Human Wizard 1/3, BB (2)
{T}: Cuombajj Witches deals 1 damage to target creature or player and 1 damage to target creature or player of an opponent's choice.1
Illus. Kaja Foglio

Crystal Keep Rulings Summaries

  • Both targets are chosen on announcement, but you choose your target before the opponent chooses. [WotC Rules Team 1995/08/17]
  • The two targets must be different. [D'Angelo 2001/07/14]
  • It does not target the opponent, but you still choose an opponent. [WotC Rules Team 1998/02/01]
  • If either target becomes invalid, the other one is still affected. [Aahz 1995/05/23]
  • In multiplayer games you can choose a different opposing player each time it is used. [Duelist Magazine #4, Page 64] You also don't have to choose the same player that you targeted with the effect (or whose creature you targeted).
  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
  • Note - This card was of creature type "Witch" and not "Human Wizard" until Oracle 2007/09/01.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/4) Anthologies (Special)
Chronicles (Common)
Arabian Nights (Common)


El-Hajjâj

Creature - Human Wizard 1/1, 1BB (3)
Lifelink (Whenever this creature deals damage, you gain that much life.)1
Illus. Dameon Willich


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/16) Fourth Edition (Rare)
Revised Edition (Rare)
Arabian Nights (Uncommon)


Erg Raiders

Creature - Human Warrior 2/3, 1B (2)
At the end of your turn, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.1
Illus. Dameon Willich

Crystal Keep Rulings Summaries

  • If unable to attack because it is tapped or something, it still deals 2 damage to the controller of this card. [bethmo 1994/06/01]
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the mana cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).
  • Note - This card was of creature type "Raider" and not "Human Warrior" until Oracle 2007/09/01.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #3 (Dameon Willich)
Arabian Nights #4 (Dameon Willich)

Printings (5/23) Fifth Edition (Common)
Fourth Edition (Common)
Revised Edition (Common)
Arabian Nights (Common)
→ View All


Erg Raiders

Creature - Human Warrior 2/3, 1B (2)
At the end of your turn, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.1
Illus. Dameon Willich

Crystal Keep Rulings Summaries

  • If unable to attack because it is tapped or something, it still deals 2 damage to the controller of this card. [bethmo 1994/06/01]
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the mana cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).
  • Note - This card was of creature type "Raider" and not "Human Warrior" until Oracle 2007/09/01.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #3 (Dameon Willich)
Arabian Nights #4 (Dameon Willich)

Printings (5/23) Fifth Edition (Common)
Fourth Edition (Common)
Revised Edition (Common)
Arabian Nights (Common)
→ View All


Guardian Beast

Creature - Beast 2/4, 3B (4)
As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them.1
Illus. Ken Meyer, Jr.

Crystal Keep Rulings Summaries

  • Does not prevent sacrifices. A sacrifice does not count as a "destroy". [D'Angelo 2000/02/15]
  • Does not prevent removal from the game as from Dust to Dust. [WotC Rules Team 1994/10/12]
  • Extended tournaments (see Rule 803) have always banned this card.
  • Note - Also see Indestructible, Rule G9.10.
  • Note - This card was creature type "Guardian" until Oracle 2007/10/01, when it became "Beast".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/1) Arabian Nights (Uncommon)


Hasran Ogress

Creature - Ogre 3/2, BB (2)
Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.1
Illus. Dan Frazier

Crystal Keep Rulings Summaries

  • The ability triggers (see Rule 404) on the declaration of attackers. [D'Angelo 1998/06/03]
  • You either take damage or pay the 2 mana during resolution. [D'Angelo 2000/02/25]
  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "2" in the payment cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #6 (Dan Frazier)
Arabian Nights #7 (Dan Frazier)

Printings (3/4) Chronicles (Common)
Arabian Nights (Common)
→ View All


Hasran Ogress

Creature - Ogre 3/2, BB (2)
Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.1
Illus. Dan Frazier

Crystal Keep Rulings Summaries

  • The ability triggers (see Rule 404) on the declaration of attackers. [D'Angelo 1998/06/03]
  • You either take damage or pay the 2 mana during resolution. [D'Angelo 2000/02/25]
  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "2" in the payment cost (rarity C3) and one with a normal mana circle behind the cost (rarity C2).

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #6 (Dan Frazier)
Arabian Nights #7 (Dan Frazier)

Printings (3/4) Chronicles (Common)
Arabian Nights (Common)
→ View All


Junún Efreet

Creature - Efreet 3/3, 1BB (3)
Flying
At the beginning of your upkeep, sacrifice Junun Efreet unless you pay {B}{B}.
1
Illus. Christopher Rush


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/12) Fourth Edition (Uncommon)
Arabian Nights (Uncommon)


Juzám Djinn

Creature - Djinn 5/5, 2BB (4)
At the beginning of your upkeep, Juzam Djinn deals 1 damage to you.1
"Expect my visit when the darkness comes. The night I think is best for hiding all." -Ouallada
Illus. Mark Tedin


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/1) Arabian Nights (Uncommon)


Khabál Ghoul

Creature - Zombie 1/1, 2B (3)
At end of turn, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from play this turn.1
Illus. Douglas Shuler


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/1) Arabian Nights (Uncommon)


Oubliette

Enchantment, 1BB (3)
When Oubliette comes into play, remove target creature and all Auras attached to it from the game. Note the number and kind of counters that were on that creature.
When Oubliette leaves play, return the removed card to play under its owner's control tapped with the noted number and kind of counters on it. If you do, return the removed Aura cards to play under their owner's control attached to that permanent.
1
Illus. Douglas Shuler

Crystal Keep Rulings Summaries

  • The card returns to play as a new permanent. [D'Angelo 2007/09/08]
  • The permanent does have summoning sickness after it returns. [D'Angelo 2007/09/08]
  • If the card was only a creature due to an effect, it may enter play as a non-creature since it enters play as if newly played. [D'Angelo 2007/09/08]
  • If an Aura cannot be attached to the permanent after it re-enters play because it would be illegal to do so, the Aura remains removed from the game. [D'Angelo 2007/09/08]
  • If Oubliette is used on token creatures, it is permanently lost. [bethmo 1994/06/01] The Oubliette stays in play. [Aahz 1994/08/01] See Rule 216.3.
  • If this card phases out, the link to the card it is holding out of play is broken, and that card does not re-enter play. When this card phases back in, this card will remain in play without any target and the other card simply remains out of play. [D'Angelo 2007/10/20]
  • Extended tournaments (see Rule 803) have always banned this card.
  • Note - The Arabian Nights card has two versions. One with a smaller, darker mana circle than normal. Both versions are C2 rarity.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #11 (Douglas Shuler)
Arabian Nights #12 (Douglas Shuler)

Printings (2/2) Arabian Nights (Common)
→ View All


Oubliette

Enchantment, 1BB (3)
When Oubliette comes into play, remove target creature and all Auras attached to it from the game. Note the number and kind of counters that were on that creature.
When Oubliette leaves play, return the removed card to play under its owner's control tapped with the noted number and kind of counters on it. If you do, return the removed Aura cards to play under their owner's control attached to that permanent.
1
Illus. Douglas Shuler

Crystal Keep Rulings Summaries

  • The card returns to play as a new permanent. [D'Angelo 2007/09/08]
  • The permanent does have summoning sickness after it returns. [D'Angelo 2007/09/08]
  • If the card was only a creature due to an effect, it may enter play as a non-creature since it enters play as if newly played. [D'Angelo 2007/09/08]
  • If an Aura cannot be attached to the permanent after it re-enters play because it would be illegal to do so, the Aura remains removed from the game. [D'Angelo 2007/09/08]
  • If Oubliette is used on token creatures, it is permanently lost. [bethmo 1994/06/01] The Oubliette stays in play. [Aahz 1994/08/01] See Rule 216.3.
  • If this card phases out, the link to the card it is holding out of play is broken, and that card does not re-enter play. When this card phases back in, this card will remain in play without any target and the other card simply remains out of play. [D'Angelo 2007/10/20]
  • Extended tournaments (see Rule 803) have always banned this card.
  • Note - The Arabian Nights card has two versions. One with a smaller, darker mana circle than normal. Both versions are C2 rarity.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #11 (Douglas Shuler)
Arabian Nights #12 (Douglas Shuler)

Printings (2/2) Arabian Nights (Common)
→ View All


Sorceress Queen

Creature - Human Wizard 1/1, 1BB (3)
{T}: Target creature other than Sorceress Queen becomes 0/2 until end of turn.1
Illus. Kaja Foglio

Crystal Keep Rulings Summaries

  • Creatures with power or toughness calculated (such as Nightmare or Keldon Warlord) have their power/toughness overridden to be 0/2 so their normal ability to have their power/toughness recalculated won't do anything useful while the Sorceress effect is upon that creature. Same goes for Angry Mob. [bethmo 1996/01/30]
  • Note - This card was creature type "Sorceress" until Oracle 2007/10/01, when it became "Human Wizard".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (5/25) Fifth Edition (Rare)
Introductory Two-Player Set (Special)
Fourth Edition (Rare)
Revised Edition (Rare)
Arabian Nights (Uncommon)


Stone-Throwing Devils

Creature - Devil 1/1, B (1)
First strike
Sometimes those with the most sin cast the first stones.
Illus. Ken Meyer, Jr.

Crystal Keep Rulings Summaries

  • Extended tournaments (see Rule 803) have always banned this card.
  • Note - Also see First Strike, Rule 502.2.
  • Note - The card appears in two different versions. One version has a normal generic mana symbol in the cost (it is C1 rarity) and the other has a small dark mana symbol (it is C3 rarity). [D'Angelo 1999/01/31]

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #14 (Ken Meyer)
Arabian Nights # Jr. ()
Arabian Nights #15 (Ken Meyer)
Arabian Nights # Jr. ()

Printings (2/2) Arabian Nights (Common)
→ View All


Stone-Throwing Devils

Creature - Devil 1/1, B (1)
First strike
Sometimes those with the most sin cast the first stones.
Illus. Ken Meyer, Jr.

Crystal Keep Rulings Summaries

  • Extended tournaments (see Rule 803) have always banned this card.
  • Note - Also see First Strike, Rule 502.2.
  • Note - The card appears in two different versions. One version has a normal generic mana symbol in the cost (it is C1 rarity) and the other has a small dark mana symbol (it is C3 rarity). [D'Angelo 1999/01/31]

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #14 (Ken Meyer)
Arabian Nights # Jr. ()
Arabian Nights #15 (Ken Meyer)
Arabian Nights # Jr. ()

Printings (2/2) Arabian Nights (Common)
→ View All


Dandân

Creature - Fish 4/1, UU (2)
Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.
1
Illus. Drew Tucker


Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (4/18) Time Spiral Timeshifted (Special)
Fifth Edition (Common)
Chronicles (Common)
Arabian Nights (Common)


Fishliver Oil

Enchantment - Aura, 1U (2)
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)
Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)
1
Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea.
Illus. Anson Maddocks

Crystal Keep Rulings Summaries

  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
  • Note - Also see Aura, Rule G1.30.
  • Note - Also see Landwalk, Rule 502.6.
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the mana cost (rarity C3) and one with a normal mana circle behind the cost (rarity C1).
  • Note - This card was of type "Enchant Creature" until Ninth Edition and Oracle 2005/08/01.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Versions (2) Arabian Nights #17 (Anson Maddocks)
Arabian Nights #18 (Anson Maddocks)

Printings (4/13) Core Set - Ninth Edition (Common)
Chronicles (Common)
Arabian Nights (Common)
→ View All


Fishliver Oil

Enchantment - Aura, 1U (2)
Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.)
Enchanted creature has islandwalk. (This creature is unblockable as long as defending player controls an Island.)
1
Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea.
Illus. Anson Maddocks

Crystal Keep Rulings Summaries

  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
  • Note - Also see Aura, Rule G1.30.
  • Note - Also see Landwalk, Rule 502.6.
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the mana cost (rarity C3) and one with a normal mana circle behind the cost (rarity C1).
  • Note - This card was of type "Enchant Creature" until Ninth Edition and Oracle 2005/08/01.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Versions (2) Arabian Nights #17 (Anson Maddocks)
Arabian Nights #18 (Anson Maddocks)

Printings (4/13) Core Set - Ninth Edition (Common)
Chronicles (Common)
Arabian Nights (Common)
→ View All


Flying Men

Creature - Human 1/1, U (1)
Flying
Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.
Illus. Christopher Rush

Crystal Keep Rulings Summaries

  • Extended tournaments (see Rule 803) banned this card until 2006/10/20 when it became part of Time Spiral.
  • Note - This card was of creature type "Flying-Men" and not "Human" until Oracle 2006/10/01 and Time Spiral.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (2/10) Time Spiral Timeshifted (Special)
Arabian Nights (Common)


Giant Tortoise

Creature - Turtle 1/1, 1U (2)
Giant Tortoise gets +0/+3 as long as it's untapped.1
Illus. Kaja Foglio

Crystal Keep Rulings Summaries

  • Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
  • Note - The Arabian Nights version of this card has two versions, one with a small dark circle behind the "1" in the mana cost (rarity C3) and one with a normal mana circle behind the cost (rarity C1).
  • Note - This card was of creature type "Tortoise" and not "Turtle" until Oracle 2007/09/01.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Versions (2) Arabian Nights #20 (Kaja Foglio)
Arabian Nights #21 (Kaja Foglio)

Printings (3/13) Fourth Edition (Common)
Arabian Nights (Common)
→ View All


next 20 cards [ 1-20 ] [ 21-40 ][ 81-92 ] → Checklist → Spoiler