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Apocalisse  Apocalypse Apokalypse Apocalypse Apocalipsis Apocalipse
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2/3, 3W (4)
Illus. Edward P. Beard, Jr.
Creature - Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn.1
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, W (1)
Illus. Darrell Riche
Enchantment - Aura Enchant creature you control Enchanted creature is a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: If this card is ever on a creature you don't control, it is put into the graveyard as a State-Based Action.
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2/4, 3W (4)
Illus. Eric Peterson
Creature - Human Flagbearer While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.1
Gatherer Card Rulings [Nov 2009]
- 8/1/2008: Having a Flagbearer enter play after targets are chosen will not cause it's ability to trigger, so the spell will retain its original targets.
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1/1, W (1)
Illus. Alan Pollack
Creature - Human Wizard {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn.1
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, 2W (3)
Illus. Ben Thompson
Enchantment At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: You can gain 2 or 4 life, but never 6.
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1/1, 1W (2)
Illus. Ron Spencer
Creature - Volver Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.) If Degavolver was kicked with its {1}{B} kicker, Degavolver enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver." If Degavolver was kicked with its {R} kicker, Degavolver enters the battlefield with a +1/+1 counter on it and with first strike.1
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, 3W (4)
Illus. Jerry Tiritilli
Enchantment Tap two untapped creatures you control: Tap target creature.1
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, W (1)
Illus. Christopher Moeller
Sorcery Prevent all damage that would be dealt this turn to creatures you control.1
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2/3, 3W (4)
Illus. Wayne England
Creature - Human Soldier First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library.1
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, 1W (2)
Illus. Dave Dorman
Sorcery Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: This card's ability does not change the color of any permanents.
- 10/4/2004: This card's ability does not change any lands into Plains.
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3/4, 3WW (5)
Illus. Brom
Legendary Creature - Human Soldier At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.1
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3/3, 2W (3)
Illus. Arnie Swekel
Creature - Angel Flying When Haunted Angel is put into a graveyard from the battlefield, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.1
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1/2, 2W (3)
Illus. Franz Vohwinkel
Creature - Human Soldier Flying {1}, {T}: Add one mana of any color to your mana pool.1
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, 1W (2)
Illus. Gary Ruddell
Enchantment - Aura Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn.1
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, 2W (3)
Illus. Carl Critchlow
Instant Kicker {R} (You may pay an additional {R} as you cast this spell.) Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.1
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, W (1)
Illus. Anthony S. Waters
Enchantment - Aura Enchant creature Enchanted creature has protection from green and from blue.1
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2/1, 1W (2)
Illus. Heather Hudson
Creature - Cat Spirit Protection from green {B}: Regenerate Spectral Lynx.1
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1/1, 1W (2)
Illus. Ron Spencer
Creature - Human Flagbearer While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.1
Gatherer Card Rulings [Nov 2009]
- 8/1/2008: Having a Flagbearer enter play after targets are chosen will not cause it's ability to trigger, so the spell will retain its original targets.
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1/1, U (1)
Illus. Greg & Tim Hildebrandt
Creature - Merfolk Wizard {R}, {T}: Target creature gets +2/+0 until end of turn. {G}, {T}: Add one mana of any color to your mana pool.1
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, 2U (3)
Illus. Franz Vohwinkel
Enchantment At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: The ability has you draw one or two cards, but never three.
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