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Coldsnap Theme Decks

 Kälteeinbruch-Themendecks  Coldsnap Theme Decks

next 20 cards [ 1-20 ] [ 21-40 ][ 61-62 ] → Checklist → Spoiler

Disenchant

Instant, 1W (2)
Destroy target artifact or enchantment.1
Illus. Brian Snõddy

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: This is not modal. If the target changes from an artifact to an enchantment or vice versa, this still destroys it.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (20/83) 2007 Textless Player Rewards Promos (Special)
Time Spiral Timeshifted (Special)
Coldsnap Theme Decks (Special)
2003 FNM Promos (Special)
Seventh Edition (Common)
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Kjeldoran Elite Guard

Creature - Human Soldier 2/2, 3W (4)
{T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.1
Illus. Melissa Benson


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Uncommon)


Kjeldoran Home Guard

Creature - Human Soldier 1/6, 3W (4)
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.1
Illus. Andi Rusu

Gatherer Card Rulings [Nov 2009]

  • 10/1/2008: The ability will trigger only if Kjeldoran Home Guard is still on the battlefield at end of combat. If it's been dealt lethal combat damage and destroyed during that combat (or has left the battlefield during that combat by any other means), its ability won't trigger and you won't get a token.
  • 10/1/2008: You put the Deserter token onto the battlefield even if you can't put a -0/-1 counter on Kjeldoran Home Guard (because it left the battlefield after its ability triggered but before it resolved, for example).

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Kjeldoran Pride

Enchantment - Aura, 1W (2)
Enchant creature
Enchanted creature gets +1/+2.
{2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.
1
Illus. Kaja Foglio

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: The activated ability moves this card to a new permanent.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Alliances (Common)
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Reinforcements

Instant, W (1)
Put up to three target creature cards from your graveyard on top of your library.1
Illus. Diana Vick

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: You have to show which creature cards you put on top of your library, but not the order you put them there.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Alliances (Common)
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Scars of the Veteran

Instant, 4W (5)
You may exile a white card from your hand rather than pay Scars of the Veteran's mana cost.
Prevent the next 7 damage that would be dealt to target creature or player this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
1
Illus. Dan Frazier


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Swords to Plowshares

Instant, W (1)
Exile target creature. Its controller gains life equal to its power.1
Illus. Kaja Foglio

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: If the creature has a negative power, the player does not lose life. It acts the same as if it had a power of zero.
  • 10/1/2008: The amount of life that's gained is equal to the power of the targeted creature as it last existed on the battlefield.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (10/30) Coldsnap Theme Decks (Special)
2001 FNM Promos (Special)
Battle Royale (Special)
Anthologies (Special)
Ice Age (Uncommon)
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Binding Grasp

Enchantment - Aura, 3U (4)
Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.
You control enchanted creature.
Enchanted creature gets +0/+1.
1
Illus. Ruth Thompson


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Fifth Edition (Uncommon)
Ice Age (Uncommon)


Brainstorm

Instant, U (1)
Draw three cards, then put two cards from your hand on top of your library in any order.1
Illus. Christopher Rush

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: This is all one effect. You draw 3 and return 2 cards all in one resolution. Nothing may happen between the two. If something triggers on drawing cards, it will go on the stack after Brainstorm finishes resolving.

Format Legality Legal in Legacy
Restricted in Vintage
Banned in Extended, Standard

Printings (6/23) Coldsnap Theme Decks (Special)
2004 FNM Promos (Special)
Beatdown (Special)
Mercadian Masques (Common)
Fifth Edition (Common)
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Browse

Enchantment, 2UU (4)
{2}{U}{U}: Look at the top five cards of your library, put one of them into your hand, and exile the rest.1
Illus. Phil Foglio


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Classic Sixth Edition (Uncommon)
Alliances (Uncommon)


Essence Flare

Enchantment - Aura, U (1)
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
1
Illus. Richard Kane-Ferguson

Gatherer Card Rulings [Nov 2009]

  • 10/1/2008: The -0/-1 counters stay on the creature even if Essence Flare is removed.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Iceberg

Enchantment, XUU (2)
Iceberg enters the battlefield with X ice counters on it.
{3}: Put an ice counter on Iceberg.
Remove an ice counter from Iceberg: Add {1} to your mana pool.
1
Illus. Jeff A. Menges


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Uncommon)


Lat-Nam's Legacy

Instant, 1U (2)
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.1
Illus. Tom Wänerstrand

Gatherer Card Rulings [Nov 2009]

  • 10/1/2008: Shuffling a card from your hand into your library is mandatory. The effect says "if you do" because performing that action might have been impossible. If you fail to shuffle a card into your library because your hand was empty, you won't draw any cards.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Alliances (Common)
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Mistfolk

Creature - Illusion 1/2, UU (2)
{U}: Counter target spell that targets Mistfolk.1
Illus. Quinton Hoover


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Portent

Sorcery, U (1)
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.
Draw a card at the beginning of the next turn's upkeep.
1
Illus. Liz Danforth

Gatherer Card Rulings [Nov 2009]

  • 10/4/2004: This does not cause a player to lose if they have less than 3 cards in their library. It allows you to look at and reorder or shuffle whatever remaining cards there might be.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Fifth Edition (Common)
Ice Age (Common)


Snow Devil

Enchantment - Aura, 1U (2)
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
1
Illus. Ken Meyer, Jr.


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Storm Elemental

Creature - Elemental 3/4, 5U (6)
Flying
{U}, Exile the top card of your library: Tap target creature with flying.
{U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
1
Illus. John Matson

Gatherer Card Rulings [Nov 2009]

  • 10/1/2008: Even though the two activated abilities have the same cost, they're separate. You choose which one you're activating before you exile the top card of your library (and see what it is).
  • 10/1/2008: If you activate Storm Elemental's third ability and the exiled card is not a snow land, the ability has no effect.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Viscerid Drone

Creature - Homarid Drone 1/2, 1U (2)
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
1
Illus. Heather Hudson


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Zuran Spellcaster

Creature - Human Wizard 1/1, 2U (3)
{T}: Zuran Spellcaster deals 1 damage to target creature or player.1
Illus. Edward Beard, Jr.


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Ashen Ghoul

Creature - Zombie 3/1, 3B (4)
Haste
{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
1
Illus. Ron Spencer

Gatherer Card Rulings [Nov 2009]

  • 10/1/2008: A card is "above" another card in your graveyard if it was put into that graveyard later.
  • 10/1/2008: layers may not rearrange the cards in their graveyards.
  • 10/1/2008: If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order.
  • 10/1/2008: The last thing that happens to a resolving instant or sorcery spell is that it's put into its owner's graveyard. Example: You cast Wrath of God. All creatures on the battlefield are destroyed. You arrange all the cards put into your graveyard this way in any order you want. The other players in the game do the same to the cards that are put into their graveyards. Then you put Wrath of God into your graveyard, on top of the other cards.
  • 10/1/2008: Say you're the owner of both a permanent and an Aura that's attached to it. If both the permanent and the Aura are destroyed at the same time (by Akroma's Vengeance, for example), you decide the order they're put into your graveyard. If just the enchanted permanent is destroyed, it's put into your graveyard first. Then, after state-based actions are checked, the Aura (which is no longer attached to anything) is put into your graveyard on top of it.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Uncommon)


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