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Coldsnap Theme Decks

 Kälteeinbruch-Themendecks  Coldsnap Theme Decks

next 20 cards [ 1-20 ] [ 21-40 ][ 61-62 ] → Checklist → Spoiler

Disenchant

Instant, 1W (2)
Destroy target artifact or enchantment.1
Illus. Brian Snõddy

Crystal Keep Rulings Summaries

  • Artifact creatures can regenerate from destroy effects like this. [D'Angelo 1998/02/03]
  • This spell is not modal. If the target changes from an artifact to an enchantment or vice versa (as with Transmogrifying Licid), this spell still destroys it. [WotC Rules Team 1998/07/01]

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (20/83) 2007 Textless Player Rewards Promos (Special)
Time Spiral Timeshifted (Special)
Coldsnap Theme Decks (Special)
2003 FNM Promos (Special)
Seventh Edition (Common)
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Kjeldoran Elite Guard

Creature - Human Soldier 2/2, 3W (4)
{T}: Target creature gets +2/+2 until end of turn. When that creature leaves play this turn, sacrifice Kjeldoran Elite Guard. Play this ability only during combat.1
Illus. Melissa Benson

Crystal Keep Rulings Summaries

  • Can be assigned as a blocker and then have its ability used. [WotC Rules Team 1995/06/15]
  • Note - This card was of creature type "Soldier" and not "Human Soldier" until Oracle 2006/07/14.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Uncommon)


Kjeldoran Home Guard

Creature - Human Soldier 1/6, 3W (4)
Whenever Kjeldoran Home Guard attacks or blocks, put a -0/-1 counter on it at end of combat. If you do, put a 0/1 white Deserter creature token into play.1
Illus. Andi Rusu

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Kjeldoran Pride

Enchantment - Aura, 1W (2)
Enchant creature
Enchanted creature gets +1/+2.
{2}{U}: Attach Kjeldoran Pride to target creature.
1
Illus. Kaja Foglio

Crystal Keep Rulings Summaries

  • The activated ability moves this card to a new permanent. [D'Angelo 1999/08/01]
  • Note - Also see Aura, Rule G1.30.
  • Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Alliances (Common)
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Reinforcements

Instant, W (1)
Put up to three target creature cards from your graveyard on top of your library.1
Illus. Diana Vick

Crystal Keep Rulings Summaries

  • You have to show the creatures you put on top of your library, but not the order you put them there. [D'Angelo 2000/02/18]
  • You can put them in any order. [D'Angelo 2006/08/01]

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Alliances (Common)
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Scars of the Veteran

Instant, 4W (5)
You may remove a white card in your hand from the game rather than pay Scars of the Veteran's mana cost.
Prevent the next 7 damage that would be dealt to target creature or player this turn. For each 1 damage to a creature prevented this way, put a +0/+1 counter on that creature at end of turn.
1
Illus. Dan Frazier

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Swords to Plowshares

Instant, W (1)
Remove target creature from the game. Its controller gains life equal to its power.1
Illus. Kaja Foglio

Crystal Keep Rulings Summaries

  • The controller of the creature may decide to "pump up" the creature before it leaves in order to get more life out of the deal because the total power of the creature (including enchantments and such) is counted on resolution of this spell. [D'Angelo 1994/04/01]
  • If the creature has a negative power, the player does not lose life. It acts the same as if it had a power of zero. [Aahz 1994/06/01] See

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (10/30) Coldsnap Theme Decks (Special)
2001 FNM Promos (Special)
Battle Royale (Special)
Anthologies (Special)
Ice Age (Uncommon)
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Binding Grasp

Enchantment - Aura, 3U (4)
Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.
You control enchanted creature.
Enchanted creature gets +0/+1.
1
Illus. Ruth Thompson

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Fifth Edition (Uncommon)
Ice Age (Uncommon)


Brainstorm

Instant, U (1)
Draw three cards, then put two cards from your hand on top of your library.1
Illus. Christopher Rush

Crystal Keep Rulings Summaries

  • This is all one effect. You draw 3 and return 2 cards all in one resolution. Nothing may be used between the two. [D'Angelo 1999/10/12]
  • Vintage tournaments (see Rule 801) have restricted this card since 2008/06/20.

Format Legality Legal in Legacy
Restricted in Vintage
Banned in Extended, Standard

Printings (6/23) Coldsnap Theme Decks (Special)
2004 FNM Promos (Special)
Beatdown (Special)
Mercadian Masques (Common)
Fifth Edition (Common)
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Browse

Enchantment, 2UU (4)
{2}{U}{U}: Look at the top five cards of your library and put one of them into your hand. Remove the rest from the game.1
Illus. Phil Foglio

Crystal Keep Rulings Summaries

  • If used with less than 5 cards in your library, you put one in your hand and remove the others from the game. This is not an immediate loss of the game. [bethmo 1996/07/16]

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Classic Sixth Edition (Uncommon)
Alliances (Uncommon)


Essence Flare

Enchantment - Aura, U (1)
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
1
Illus. Richard Kane-Ferguson

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Iceberg

Enchantment, XUU (2)
Iceberg comes into play with X ice counters on it.
{3}: Put an ice counter on Iceberg.
Remove an ice counter from Iceberg: Add {1} to your mana pool.
1
Illus. Jeff A. Menges

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Uncommon)


Lat-Nam's Legacy

Instant, 1U (2)
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.1
Illus. Tom Wänerstrand


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Alliances (Common)
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Mistfolk

Creature - Illusion 1/2, UU (2)
{U}: Counter target spell that targets Mistfolk.1
Illus. Quinton Hoover

Crystal Keep Rulings Summaries

  • Note - This card was of creature type "Mistfolk" and not "Illusion" until Oracle 2006/07/14.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Portent

Sorcery, U (1)
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle his or her library.
Draw a card at the beginning of the next turn's upkeep.
1
Illus. Liz Danforth

Crystal Keep Rulings Summaries

  • This does not cause a player to lose if they have less than 3 cards in their library. It allows you to look at and reorder or shuffle whatever remaining cards there might be. [Duelist Magazine #6, Page 130]

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/15) Coldsnap Theme Decks (Special)
Fifth Edition (Common)
Ice Age (Common)


Snow Devil

Enchantment - Aura, 1U (2)
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
1
Illus. Ken Meyer, Jr.

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Storm Elemental

Creature - Elemental 3/4, 5U (6)
Flying
{U}, Remove the top card of your library from the game: Tap target creature with flying.
{U}, Remove the top card of your library from the game: If the removed card is a snow land, Storm Elemental gets +1/+1 until end of turn.
1
Illus. John Matson


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Viscerid Drone

Creature - Homarid Drone 1/2, 1U (2)
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
1
Illus. Heather Hudson

Crystal Keep Rulings Summaries

  • Note - Also see Snow, Rule G19.13.
  • Note - This card was of creature type "Homarid" and not "Homarid Drone" until Oracle 2006/07/14.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Alliances (Uncommon)


Zuran Spellcaster

Creature - Human Wizard 1/1, 2U (3)
{T}: Zuran Spellcaster deals 1 damage to target creature or player.1
Illus. Edward Beard, Jr.

Crystal Keep Rulings Summaries

  • Note - This card was of creature type "Wizard" and not "Human Wizard" until Oracle 2006/07/14.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Common)


Ashen Ghoul

Creature - Zombie 3/1, 3B (4)
Haste
{B}: Return Ashen Ghoul from your graveyard to play. Play this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
1
Illus. Ron Spencer

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/9) Coldsnap Theme Decks (Special)
Ice Age (Uncommon)


next 20 cards [ 1-20 ] [ 21-40 ][ 61-62 ] → Checklist → Spoiler