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Rulings Summaries
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Legions  Legionen Légions Legioni Legiones Legiões
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Legendary Creature - Angel 6/6, 5WWW (8)
Flying, first strike, vigilance, trample, haste, protection from black, protection from red1 No rest. No mercy. No matter what.
Illus. Ron Spears
Crystal Keep Rulings Summaries
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Creature - Human Cleric 2/4, 3W (4)
Cleric creatures have vigilance.1 Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.
Illus. Dave Dorman
Crystal Keep Rulings Summaries
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Creature - Bird Cleric 2/2, 3W (4)
Flying {T}: Prevent the next 2 damage that would be dealt to target creature or player this turn. Redeemers rise with the sun, and the spirits of the people rise with them.
Illus. Tim Hildebrandt
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Creature - Bird Soldier 2/2, 4W (5)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.) Flying1
Illus. Glen Angus
Crystal Keep Rulings Summaries
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Creature - Human Cleric 1/3, 1W (2)
{T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt.
Illus. Tim Hildebrandt
Crystal Keep Rulings Summaries
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
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Creature - Bird Cleric 2/2, 3WW (5)
Flying When Celestial Gatekeeper is put into a graveyard from play, remove it from the game, then return up to two target Bird and/or Cleric permanent cards from your graveyard to play.1
Illus. Christopher Moeller
Crystal Keep Rulings Summaries
- You can choose to target this card as one of the two Bird and/or Cleric cards. If you do, it gets removed from the game and does not get returned to play. [Legions FAQ 2003/01/23]
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Creature - Human Soldier 1/1, 1W (2)
Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird. It's easy to lose sight of hope until you gaze out from my vantage point.
Illus. Kev Walker
Crystal Keep Rulings Summaries
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
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Creature - Human Cleric 1/1, W (1)
Morph {W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Mender is turned face up, regenerate target creature.1
Illus. Ben Thompson
Crystal Keep Rulings Summaries
- The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
- Note - Also see Morph, Rule 502.26.
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
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Creature - Human Cleric 1/4, 3W (4)
Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment.1
Illus. Tony Szczudlo
Crystal Keep Rulings Summaries
- The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
- Note - Also see Morph, Rule 502.26.
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
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Creature - Human Soldier 1/1, 3W (4)
Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Human and/or Soldier card you reveal in your hand.) {T}: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.1
Illus. Greg Staples
Crystal Keep Rulings Summaries
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Creature - Human Cleric 2/4, 3W (4)
Morph {W}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.1
Illus. Darrell Riche
Crystal Keep Rulings Summaries
- The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
- Note - Also see Morph, Rule 502.26.
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
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Creature - Human Soldier 1/1, W (1)
Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.1
Illus. Alan Pollack
Crystal Keep Rulings Summaries
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Creature - Sliver 3/3, 3W (4)
All Slivers have lifelink. (Whenever a Sliver deals damage, its controller gain that much life.)1 The slivers would survive, even at the expense of every other creature on Otaria.
Illus. Glen Angus
Crystal Keep Rulings Summaries
- You only gain the life when the triggered ability resolves. If you are reduced to zero life before the ability resolves, you will lose before gaining the life. [D'Angelo 2003/05/16]
- Note - Also see Lifelink, Rule 502.68.
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Creature - Human Soldier 3/5, 5W (6)
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle Gempalm Avenger, Soldier creatures get +1/+1 and gain first strike until end of turn.1
Illus. Tim Hildebrandt
Crystal Keep Rulings Summaries
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Creature - Human Cleric 2/1, 2W (3)
Noncreature spells cost {1} more to play. It is not yet time.
Illus. Scott M. Fischer
Crystal Keep Rulings Summaries
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
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Creature - Human Soldier 2/3, 3W (4)
Vigilance Morph {1}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Liege of the Axe is turned face up, untap it.1
Illus. Christopher Moeller
Crystal Keep Rulings Summaries
- The trigger occurs when you use the Morph ability to turn the card face up, or when an effect turns it face up. It will not trigger on being revealed or on leaving play. [Legions FAQ 2003/01/23]
- Note - Also see Morph, Rule 502.26.
- Note - Also see Vigilance, Rule 502.14.
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
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Creature - Human Soldier 2/2, 4W (5)
First strike Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)1 I feed my hatred to the righteous and they join my crusade. -Akroma, angelic avenger
Illus. Brian Snoddy
Crystal Keep Rulings Summaries
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Creature - Human Cleric 1/1, W (1)
{3}{W}, Remove Planar Guide from the game: Remove all creatures from the game. At end of turn, return those cards to play under their owners' control. Every moment has its own savior.
Illus. Eric Peterson
Crystal Keep Rulings Summaries
- When the creatures leave play, all enchantments on them go to their owners' graveyards, any counters on them are removed, and effects on them end. Token creatures do not return to play. [Legions FAQ 2003/01/23]
- Creatures that were face down return to play face up. [Legions FAQ 2003/01/23]
- All "comes into play" abilities trigger as normal. [Legions FAQ 2003/01/23]
- If the ability is played during the end of turn step, then the creatures do not return until the end of the following turn. [Legions FAQ 2003/01/23]
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
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Creature - Sliver 1/1, W (1)
All Sliver creatures get +0/+1.1 Overcoming extinction has only made the slivers more determined to live.
Illus. Greg Staples
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Creature - Human Cleric Mutant 1/3, 1W (2)
{7}{W}: You gain 5 life. The Mirari glows in her eyes.
Illus. Glen Angus
Crystal Keep Rulings Summaries
- Note - This card was of creature type "Cleric Mutant" until Tenth Edition and Oracle 2007/07/13 when it became "Human Cleric Mutant".
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