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Rules:
Rulings Summaries
Comprehensive Rules
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Legends  Leggende
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Creature - Horror 2/6, 3BB (5)
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.1
Illus. Mark Tedin
Crystal Keep Rulings Summaries
- The color of the blocking/blocked creature is checked only at declaration of the block. If the creature is indeed green or white at that time, it will be destroyed at the end of the combat even if it changes color before the combat ends. [WotC Rules Team 1994/07/27]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was creature type "Abomination" until Oracle 2007/10/01, when it became "Horror".
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Sorcery, 2BB (4)
Remove All Hallow's Eve from the game with two scream counters on it. At the beginning of your upkeep, if All Hallow's Eve is removed from the game with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to play.1
Illus. Christopher Rush
Crystal Keep Rulings Summaries
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
- The creatures are put into play by their respective players, but they enter play simultaneously. For purposes of ordering any effects of the creatures, the current player (not the controller of this card) decides the ordering regardless of which player is putting the creatures into play. [D'Angelo 2000/03/03]
- Two Legends of the same names that enter play are considered to enter play at the same time and both are destroyed. See Rule G12.9. [D'Angelo 2000/03/03]
- Since you can respond to triggered abilities, it is legal to sacrifice creatures using some spell or ability prior to resolving the ability that removes the final counter from All Hallow's Eve. [D'Angelo 2000/03/03]
- Extended tournaments (see Rule 803) have always banned this card.
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
- Note - This card was of type "Enchantment" and not "Sorcery" from 2001/08/24 until 2007/02/01.
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Enchantment - Aura, BB (2)
Enchant land When enchanted land becomes tapped, destroy it.1
Illus. Pete Venters
Crystal Keep Rulings Summaries
- Note - In Fifth Edition (and before) the land was destroyed at end of turn. It is now destroyed as a triggered ability.
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Land" until Oracle 2005/08/01.
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Creature - Insect 0/1, 2BB (4)
{1}: Carrion Ants gets +1/+1 until end of turn.1 "'War is no picnic,' my father liked to say. But the Ants seemed to disagree." -General Chanek Valteroth
Illus. Richard Thomas
Crystal Keep Rulings Summaries
- Note - This card was creature type "Ant" until Oracle 2007/10/01, when it became "Insect".
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Enchantment, 1B (2)
If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.1
Illus. Heather Hudson
Crystal Keep Rulings Summaries
- If you cast a spell to draw extra cards (such as Ancestral Recall or Wheel of Fortune) at some time outside the draw step, this affects all the cards drawn. During your draw step, the first card drawn is not affected. [bethmo 1994/06/15]
- Only affects the drawing of cards. It does not affect spells like Demonic Tutor, Millstone, or Petra Sphinx which affect the library but do not say "draw" a card. [bethmo 1994/06/22]
- If X cards are drawn as the resolution of a single spell/ability, then the game treats this as X separate "draw one card" actions. So for each card that would be drawn, apply the effect. [D'Angelo 2000/07/06]
- The effect is cumulative. If you have two of these out, each of them will modify on each draw (after the first one if during the draw step), and will cause the player to discard or to "mill" a card from their library. As they resolve in order, the player must discard if possible. Once the player fails to discard and instead "mills" a card, all further effects of additional Chains of Mephistopheles will not do anything. This is because the "mill" also replaces the draw effect and the player is no longer drawing a card. [WotC Rules Team 1996/12/03] You handle them in order. Each one makes you discard first and then continue or else mill a card and lose the draw.
- This is a replacement effect (see Rule 419). [D'Angelo 1999/02/03]
- Cards which are drawn as a cost are affected by this card because replacement effects can alter the payment of costs (see Rule 419). [D'Angelo 1999/05/01]
- Extended tournaments (see Rule 803) have always banned this card.
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Creature - Horror 7/7, 3BBB (6)
First strike At the beginning of your upkeep, unless you pay {3}{B}{B}{B}, sacrifice Cosmic Horror and it deals 7 damage to you.1 "Then flashed the living lightning from her eyes,/ And screams of horror rend th' affrighted skies." -Alexander Pope, The Rape of the Lock
Illus. Jesper Myrfors
Crystal Keep Rulings Summaries
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Creature - Zombie 2/1, 1B (2)
When Cyclopean Mummy is put into a graveyard from play, remove Cyclopean Mummy from the game.1 The ritual of plucking out an eye to gain future sight is but a curse that enables the living to see their own deaths.
Illus. Edward P. Beard, Jr.
Crystal Keep Rulings Summaries
- The Mummy does go to the graveyard and trigger abilities (such as Soul Net) which watch for something going to the graveyard. It then leaves the game as a triggered ability (see Rule 404). [bethmo 1994/06/22]
- It does not leave the game if it goes to the graveyard from someplace other than "in play". This includes discarding from your hand or if the spell is countered. [bethmo 1994/06/27]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - This card was creature type "Mummy" until Oracle 2007/10/01, when it became "Zombie".
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Instant, B (1)
Prevent all combat damage that would be dealt this turn.1 "If I must die, I will encounter darkness as a bride,/ And hug it in my arms." -William Shakespeare, Measure for Measure
Illus. Harold McNeill
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Enchantment - Aura, 2B (3)
Enchant creature Enchanted creature can't attack. Prevent all combat damage that would be dealt by enchanted creature.1
Illus. Anson Maddocks
Crystal Keep Rulings Summaries
- Extended tournaments (see Rule 803) have always banned this card.
- Note - Also see Aura, Rule G1.30.
- Note - This card was of type "Enchant Creature" until Oracle 2005/08/01.
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Creature - Eye 3/6, 4B (5)
Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls.1 "The highway of fear is the shortest route to defeat."
Illus. Jesper Myrfors
Crystal Keep Rulings Summaries
- Note - In Fifth Edition and Legends this card was of creature type "Evil Eye", then it was type "Horror" until Oracle 2006/10/01 and Time Spiral when it became "Eye".
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Creature - Angel 3/3, 3BB (5)
Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.1
Illus. Anson Maddocks
Crystal Keep Rulings Summaries
- You can use the sacrifice ability as many times in a turn as you want to, with one creature sacrificed each time. [Aahz 1994/06/14]
- Can sacrifice itself. [Duelist Magazine #5, Page 123]
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Creature - Spirit 0/2, 1BB (3)
{T}: Target creature gets -1/-0 until end of turn. The voices of the dead ring in the heart long after they have faded from the ears.
Illus. Edward P. Beard, Jr.
Crystal Keep Rulings Summaries
- Extended tournaments (see Rule 803) have always banned this card.
- Note - This card was creature type "Ghost" until Oracle 2007/10/01, when it became "Spirit".
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Creature - Slug 1/1, 1B (2)
{5}: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.1
Illus. Anson Maddocks
Crystal Keep Rulings Summaries
- When the ability resolves, it creates another ability that triggers at the beginning of your next upkeep. When that ability resolves, you choose a land type. [D'Angelo 2000/03/03]
- If the Slug changes controllers after the mana is spent, the player who activates this ability selects a landwalk during their next upkeep even if they don't control it at the time. [Aahz 1996/06/13]
- Extended tournaments (see Rule 803) have banned this card since 1999/10/01.
- Note - Also see Landwalk, Rule 502.6.
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Instant, B (1)
At end of combat, destroy all creatures that were blocked by target Wall this turn.1 "He knows he has a short span of life, that the day will come when he must pass through the wall of oblivion..." -William Faulkner
Illus. Susan Van Camp
Crystal Keep Rulings Summaries
- Extended tournaments (see Rule 803) have always banned this card.
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Enchantment, 3B (4)
{B}, Pay 2 life: Draw a card.1 "There is no calamity greater than lavish desires/ There is no greater guilt than discentiment/ And there is no greater disaster than greed." -Tao Te Ching 46
Illus. Phil Foglio
Crystal Keep Rulings Summaries
- You cannot spend more life on Greed than you have. [Duelist Magazine #3, Page 22]
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Creature - Zombie Knight 2/2, 2B (3)
"...[T]he ghost rides forth to the scene of battle in nightly quest of his head... he sometimes passes along the Hollow, like a midnight blast..." -Washington Irving, The Legend of Sleepy Hollow
Illus. Quinton Hoover
Crystal Keep Rulings Summaries
- Extended tournaments (see Rule 803) have always banned this card.
- Note - This card was creature type "Horseman" until Oracle 2007/10/01, when it became "Zombie Knight".
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Instant, B (1)
All creatures get -1/-0 until end of turn. The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield.
Illus. Christopher Rush
Crystal Keep Rulings Summaries
- Extended tournaments (see Rule 803) have always banned this card.
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Sorcery, 2BBB (5)
Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures put into all graveyards this way.1 "High on a throne of royal state... insatiate to pursue vain war with heav'n." -John Milton, Paradise Lost
Illus. Pete Venters
Crystal Keep Rulings Summaries
- Extended tournaments (see Rule 803) have always banned this card.
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Creature - Horror 1/1, 3B (4)
{T}, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep.1 You might leave here, Chenndra, should another take your place...
Illus. Sandra Everingham
Crystal Keep Rulings Summaries
- A "creature card" is a Creature card or Artifact Creature card. [D'Angelo 1999/05/01] Older cards of type Summon are also Creature cards.
- Can sacrifice itself. [Duelist Magazine #5, Page 123]
- Cannot choose itself to be brought back. [D'Angelo 1996/11/11]
- Extended tournaments (see Rule 803) have banned this card from 1999/10/01 until 2005/08/20.
- Note - This card was of creature type "Hell's-Caretaker" and not "Horror" until Ninth Edition and Oracle 2005/08/01.
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Enchantment, 3BB (5)
Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)1 "And a horror of outer darkness after,/ And dust returneth to dust again." -Adam Lindsay Gordon, The Swimmer
Illus. Mark Tedin
Crystal Keep Rulings Summaries
- Extended tournaments (see Rule 803) have banned this card until 2005/08/20 because it was not in a legal expansion.
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