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Rules:
Rulings Summaries
Comprehensive Rules
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Multiverse Gift Box Cards 
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Creature - Elephant 4/4, 3G (4)
When Bull Elephant comes into play, sacrifice it unless you return two Forests you control to their owner's hand.1 Four gray trees and a long, coiling snake. What am I? -Zhalfirin riddle
Illus. Steven White
Crystal Keep Rulings Summaries
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Enchantment - Aura, 1B (2)
Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.1 "As you breathe your last, understand why I accept such forbidden gifts." -Purraj of Urborg
Illus. Tom Kyffin
Crystal Keep Rulings Summaries
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Creature - Cat 3/2, 3G (4)
Flash1 If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend. -Suq'Ata wisdom
Illus. Terese Nielsen
Crystal Keep Rulings Summaries
- Note - Also see Flash, Rule 502.57.
- Note - This card was of creature type "Cheetah" and not "Cat" until Ninth Edition and Oracle 2005/08/01.
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Creature - Zombie Giant 5/5, 3BBB (6)
{3}{B}{B}, Sacrifice a creature: Return Necrosavant from your graveyard to play. Play this ability only during your upkeep.1 "Ah, I remember my first death." -Zarkuu, necrosavant
Illus. John Coulthart
Crystal Keep Rulings Summaries
- The ability is played when this card is in the graveyard. [D'Angelo 2003/09/08]
- Note - This card was of creature type "Necrosavant" and not "Zombie Giant" until Oracle 2006/01/15.
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Creature - Human Wizard 0/1, 2U (3)
When Ovinomancer comes into play, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token into play.1
Illus. Kevin Walker
Crystal Keep Rulings Summaries
- Can target itself. This will cause it to be returned to your hand during announcement and will result in no sheep since it will not be in play at resolution so the effect fails since it target is illegal. [D'Angelo 1999/07/10]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
- Note - Also see Token Creatures, Rule 216.
- Note - Before errata, this card was of creature type Sorcerer. [Oracle 1999/07/01]
- Note - This card was of creature type "Sorcerer" until Oracle 1999/07/01. It was then of creature type "Wizard" until Oracle 2006/01/15.
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Sorcery, 1W (2)
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.1 "By the tongues of a thousand serpents, this time I do not lie." -Ahmahz il Kin, Suq'Ata diplomat
Illus. Roger Raupp
Crystal Keep Rulings Summaries
- Can be played after your attack. [bethmo 1997/02/10]
- It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns. [D'Angelo 1997/08/18]
- Does not stop triggered abilities since triggered abilities are simply put on the stack. They are never "played". A fine but important distinction. [D'Angelo 1999/07/10]
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Creature - Horror 2/2, 2B (3)
{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Play this ability only any time you could play a sorcery.1 "My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine." -Kaervek
Illus. Tony Diterlizzi
Crystal Keep Rulings Summaries
- Note - This card was of creature type "Mindsucker" and not "Horror" until Oracle 2006/01/15.
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Enchantment - Aura, 1B (2)
Enchant creature When Vampirism comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. All other creatures you control get -1/-1.1
Illus. Gary Leach
Crystal Keep Rulings Summaries
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Creature - Viashino Warrior 4/2, 1RR (3)
Haste (This creature can attack the turn it comes under your control.) At end of turn, return Viashino Sandstalker to its owner's hand. (Return it only if it's in play.)1 "Some believe sandstalkers to be illusions; those with scars know better." -Zhalfirin Guide to the Desert
Illus. Andrew Robinson
Crystal Keep Rulings Summaries
- It is returned to its owner's hand at the end of every turn in which it is in play. [D'Angelo 1998/03/26]
- Note - Also see Haste, Rule 502.5.
- Note - This card was of creature type "Viashino" instead of "Viashino Warrior" until Ninth Edition and Oracle 2005/08/01.
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Instant, 1B (2)
As an additional cost to play Wicked Reward, sacrifice a creature. Target creature gets +4/+2 until end of turn.1 "The blood on my hands is merely proof of my ambition." -Kaervek
Illus. D. Alexander Gregory
Crystal Keep Rulings Summaries
- The sacrifice of a creature is part of the play cost and is paid on announcement. You do not have a choice to pay this cost zero times or more than one time in order to multiply the effect. [D'Angelo 1997/01/28]
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