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Planar Chaos  Weltenchaos Chaos planaire Caos Dimensionale Caos planar Caos Planar 次元の混乱 时空混沌 Вселенский Хаос
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Creature - Bird Rebel Soldier 2/3, 2W (3)
Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.1
Illus. Don Hazeltine
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Creature - Human Soldier */*, 3W (4)
Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X-{X}{W}{W}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{W}{W} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Benalish Commander while it's exiled, put a 1/1 white Soldier creature token onto the battlefield.1
Illus. Parente
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: Both instances of X in the suspend ability are the same. You determine the value of X as you suspend the card from your hand. The value you choose must be at least 1.
- 2/1/2007: If this is suspended, then when the last time counter is removed from it, both its triggered ability and the "play this card" part of the suspend ability will trigger. They can be put on the stack in either order.
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Legendary Creature - Human 4/4, 4WW (6)
Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand.1 Crovax was destined for an angel's curse, but one warped timeline saw the noble redeemed.
Illus. Pete Venters
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: If Crovax, Ascendant Hero stops being white, it gives itself -1/-1.
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Instant, 1W (2)
Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you.1
Illus. John Avon
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: Dawn Charm's third mode can target a spell that has multiple targets, as long as at least one of those targets is you.
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Creature - Elemental 6/6, 2WW (4)
Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.1
Illus. rk post
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: You may return this creature itself to its owner's hand. If you control no other creatures, you must return it.
- 2/1/2007: The ability doesn't target what you return. You don't choose what to return until the ability resolves. No one can respond to the choice.
- 2/1/2007: If you are instructed to return more creatures than you control, you must return all the creatures you control to their owner's hand.
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Creature - Spirit Spellshaper 2/5, 4W (5)
{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. Its ethereal hand confers a lifetime of experience with combat and steel.
Illus. Zoltan Boros & Gabor Szikszai
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Sorcery, 6WWW (9)
You gain 20 life. Suspend 10-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)1
Illus. Michael Phillippi
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Creature - Human Wizard 2/6, 3W (4)
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." The Tabernacle's disciples channel the emanations from Pendrell Vale, spreading its paradoxical demand to be both worshipped and left alone.
Illus. Randy Gallegos
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Enchantment - Aura, 1W (2)
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.1
Illus. Thomas M. Baxa
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Creature - Fungus 2/4, 3W (4)
At the beginning of your upkeep, put a spore counter on Pallid Mycoderm. Remove three spore counters from Pallid Mycoderm: Put a 1/1 green Saproling creature token onto the battlefield. Sacrifice a Saproling: Fungus and/or Saproling creatures you control get +1/+1 until end of turn.1
Illus. Jim Nelson
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: Pallid Mycoderm gives a creature that's both a Saproling and a Fungus (such as Mistform Ultimus) +1/+1, not +2/+2.
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Creature - Sliver 2/2, 2W (3)
All Slivers have "{2}, {T}: Regenerate target Sliver." "Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent." —Rukarumel, field journal
Illus. Randy Gallegos
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Instant, W (1)
Counter target spell that targets a permanent you control. "I cannot teach you their brand of magic, but I can teach you how to defend against it." —Tavalus, priest of Korlis
Illus. Stephen Tappin
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: A spell with multiple targets is a legal target for Rebuff the Wicked, as long as at least one of those targets is a permanent you control.
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Sorcery, 3W (4)
Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)1 The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present.
Illus. Dan Scott
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: All the Auras return to the battlefield simultaneously. Whether an Aura can be attached to a creature is checked before any of them are returned and doesn't take into account any simultaneously returning Auras. For example, if Tattoo Ward (which gives enchanted creature protection from enchantments) and Holy Strength are in your graveyard and there's only one creature on the battlefield, both Auras are returned to the battlefield attached to that creature, then Holy Strength is put into your graveyard the next time state-based actions are checked.
- 2/1/2007: Auras don't need to say "enchant creature" to return to the battlefield. For example, an Aura with "enchant land" will return to the battlefield if there's an animated land for it to enchant.
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Creature - Human Rebel Knight 2/2, 1WW (3)
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3-{1}{W}{W} (Rather than cast this card from your hand, you may pay {1}{W}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) When the last time counter is removed from Riftmarked Knight while it's exiled, put a 2/2 black Knight creature token with flanking, protection from white, and haste onto the battlefield.1
Illus. William O'Connor
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: If Riftmarked Knight is suspended, then when the last time counter is removed from it, both its own triggered ability and the "cast this card" part of the suspend ability will trigger. They can be put on the stack in either order.
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Sorcery, 3WW (5)
Destroy target nonwhite permanent. Dominaria erodes with each passing gust.
Illus. Parente
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Creature - Human Rebel Cleric 1/2, 2W (3)
{T}: Target creature gets -2/-0 until end of turn. He remembers a past of light and healing. But he lives the bitter present—parching salt, scouring wind, and the withering heat of the desert.
Illus. Brian Despain
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Enchantment - Aura, 2W (3)
Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.1 "The light of an angel's glance is warm, but her fixed stare blinds and burns." —Calexis, deacon of the New Order of Serra
Illus. Steven Belledin
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Creature - Shade 1/2, 3W (4)
{W}: Shade of Trokair gets +1/+1 until end of turn. Suspend 3-{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)1
Illus. William O'Connor
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Creature - Gargoyle 3/2, 2W (3)
Flash (You may cast this spell any time you could cast an instant.) Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard.1
Illus. Tomas Giorello
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: Both triggered abilities trigger when Stonecloaker enters the battlefield. They can be put on the stack in either order.
- 2/1/2007: You may return this creature itself to its owner's hand. If you control no other creatures, you must return it.
- 2/1/2007: The ability doesn't target what you return. You don't choose what to return until the ability resolves. No one can respond to the choice.
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Creature - Human Soldier 4/3, 4W (5)
Flying When Stormfront Riders enters the battlefield, return two creatures you control to their owner's hand. Whenever Stormfront Riders or another creature is returned to your hand from the battlefield, put a 1/1 white Soldier creature token onto the battlefield.1
Illus. Wayne Reynolds
Gatherer Card Rulings [Nov 2009]
- 2/1/2007: If the first ability of Stormfront Riders causes you to return two creatures to your hand, its second ability will trigger twice, even if Stormfront Riders is one of the returned creatures.
- 2/1/2007: The second ability of Stormfront Riders triggers when a creature token you own is returned to your hand.
- 2/1/2007: If Stormfront Riders and multiple creatures are returned to your hand at the same time, such as with Evacuation or Upheaval, then Stormfront Riders will trigger once for each creature returned, including itself.
- 2/1/2007: You may return this creature itself to its owner's hand. If you control no other creatures, you must return it.
- 2/1/2007: The ability doesn't target what you return. You don't choose what to return until the ability resolves. No one can respond to the choice.
- 2/1/2007: If you are instructed to return more creatures than you control, you must return all the creatures you control to their owner's hand.
- 10/1/2009: A token's owner is the player under whose control it entered the battlefield.
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