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Shards of Alara
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Rulings Summaries
Comprehensive Rules
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Creature - Troll Cleric 2/2, 2G (3)
Hedge Troll gets +1/+1 as long as you control a Plains. {W}: Regenerate Hedge Troll.1
Illus. Parente
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Creature - Elemental 1/1, 1R (2)
Haste Storm Entity comes into play with a +1/+1 counter on it for each other spell played this turn.1
Illus. Lucio Parrillo
Crystal Keep Rulings Summaries
- The number of spells played this turn is determined when it resolves, so it does count ones that were played while it was on the stack. [Future Sight FAQ 2007/05/01]
- Note - Also see Haste, Rule 502.5.
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Creature - Elemental 3/2, 4B (5)
Fear When Shriekmaw comes into play, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)1
Illus. Steve Prescott
Crystal Keep Rulings Summaries
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Creature - Human Wizard 2/2, {U/B}{U/B} (2)
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Play this ability only any time you could play a sorcery. {3}{B}: Target player discards a card. Play this ability only any time you could play a sorcery.1
Illus. Adam Rex
Crystal Keep Rulings Summaries
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Creature - Human Shaman 2/2, {R/G}{R/G} (2)
({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn.1
Illus. Paolo Parente
Crystal Keep Rulings Summaries
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Creature - Vedalken Wizard 2/2, {W/U}{W/U} (2)
({W/U} can be paid with either {W} or {U}.) {2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)1
Illus. Christopher Moeller
Crystal Keep Rulings Summaries
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Legendary Creature Token - Avatar 20/20
Illus. Stephan Martiniere
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Instant, 1R (2)
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player.1 Arc mages aren't known for their patience.
Illus. Vance Kovacs
Crystal Keep Rulings Summaries
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Creature - Human Monk 2/2, 1GG (3)
Whenever you play a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. At end of turn, if there are two or more ki counters on Budoka Pupil, you may flip it. ---- Ichiga, Who Topples Oaks Legendary Creature - Spirit 4/3 Trample Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
Illus. Shishizaru
Crystal Keep Rulings Summaries
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Creature - Spirit 2/1, 2R (3)
{2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel - {3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature.1
Illus. Ittoku
Crystal Keep Rulings Summaries
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Creature - Elemental 8/8, 2GGGG (6)
Trample (If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.1
Illus. Greg Staples
Crystal Keep Rulings Summaries
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Creature - Dragon 5/5, 4RR (6)
Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn.1
Illus. Donato Giancola
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Sorcery, 1WB (3)
Destroy target silver-bordered permanent in any game you can see from your seat.1 Asses to ashes, Donkeys to dust.
Illus. Don Hazeltine
Crystal Keep Rulings Summaries
- This card can only affect other Magic games that are also playing with silver bordered cards. Games that are not using such cards are immune. [Unhinged FAQ 2004/11/15]
- You must stay seated when determining what you can see. [Unhinged FAQ 2004/11/15]
- You don't have to see the actual card, just the game, in order to target a card in that game. [Unhinged FAQ 2004/11/15]
- All tournament formats have banned cards from Unhinged.
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Creature - Egg 0/3, 3R (4)
When Rukh Egg is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play at end of turn.1 Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.
Illus. Mark Zug
Crystal Keep Rulings Summaries
- No Bird hatches if it is discarded or countered. [Duelist Magazine #4, Page 137]
- Disintegrate and Swords to Plowshares remove the Egg from the game instead of sending the card to the graveyard, so no Bird hatches. [bethmo 1994/06/01]
- The Bird cannot be used to attack until it begins one of your turns in play. See Rule G19.39. [D'Angelo 1994/06/01]
- If the Egg is destroyed while under the control of another player, the controller of the Egg gets the Bird. [Duelist Magazine #2, Page 14]
- If the Rukh Egg card is removed from the graveyard in the same turn it is put there, a Bird will still hatch. [bethmo 1994/08/10]
- Sleight of Mind can be used to change the color of the Bird that will hatch. [bethmo 1994/08/01]
- Vintage tournaments (see Rule 801) restricted this card from 1994/01/25 to 1994/02/23.
- Extended tournaments (see Rule 803) banned this card until 2003/09/01.
- Note - Also see Token Creatures, Rule 216.
- Note - The Arabian Nights card comes in two versions. One has a smaller, darker mana circle (C3 rarity), and the other has a normal mana circle (C1 rarity).
- Note - The token was of creature type "Rukh" and not "Bird" until Ninth Edition and Oracle 2005/08/01.
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