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Shadowmoor

 Schattenmoor  Sombrelande  Landa Tenebrosa  Páramo Sombrío  Pântano Sombrio  シャドウムーア  暗影荒原  Шэдоумур  Shadowmoor (ZH_TW)

next 20 cards [ 1-20 ] [ 21-40 ][ 301-301 ] → Checklist → Spoiler

Apothecary Initiate

Creature - Kithkin Cleric 1/1, W (1)
Whenever a player plays a white spell, you may pay {1}. If you do, you gain 1 life.
Kithkin jealously hoard their knowledge of poultices and remedies so that no outside threat can benefit from their wisdom.
Illus. Kev Walker


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Armored Ascension

Enchantment - Aura, 3W (4)
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.

"Why enchant feathers to make them sturdy when we can enchant shields to make them fly?" —Braenna, cobblesmith
Illus. Matt Cavotta


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Uncommon)


Ballynock Cohort

Creature - Kithkin Soldier 2/2, 2W (3)
First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.

A kithkin's worst enemy is solitude.
Illus. Jesper Ejsing


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Barrenton Medic

Creature - Kithkin Cleric 0/4, 4W (5)
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

His dreams are filled with noxious powders and clinking vials.
Illus. Trevor Hairsine


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Boon Reflection

Enchantment, 4W (5)
If you would gain life, you gain twice that much life instead.
Kithkin healers chant the clan songs of both their parents over the broth to double its curative effect.
Illus. Terese Nielsen & Ron Spencer


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Rare)


Goldenglow Moth

Creature - Insect 0/1, W (1)
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.

Ordinary moths follow it, drawn to its light.
Illus. Howard Lyon


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Greater Auramancy

Enchantment, 1W (2)
Other enchantments you control have shroud.
Enchanted creatures you control have shroud.

A delicate veil of glamers can prove as sturdy as iron.
Illus. Chuck Lukacs


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Rare)


Inquisitor's Snare

Instant, 1W (2)
Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.
Driven by their paranoia, kithkin inflict on their foes all the agonies they believe would have been inflicted on them.
Illus. Michael Sutfin


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Kithkin Rabble

Creature - Kithkin X/X, 3W (4)
Vigilance
Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.

If even the slightest hint of panic enters the thoughtweft, bakers, potters, and even medics drop their spoons and salves to take up arms.
Illus. Omar Rayyan


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Uncommon)


Kithkin Shielddare

Creature - Kithkin Soldier 1/1, 1W (2)
{W}, {T}: Target blocking creature gets +2/+2 until end of turn.
The nova glyph is a potent symbol. A shield embossed with it can resist the force of even the most determined giant.
Illus. Christopher Moeller


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Last Breath

Instant, 1W (2)
Remove target creature with power 2 or less from the game. Its controller gains 4 life.
"Tsk. You'd think those nasty merrows would know how to hold their breath." —Olka, mistmeadow witch
Illus. Thomas Denmark


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (2/16) Shadowmoor (Common)
Mercadian Masques (Uncommon)


Mass Calcify

Sorcery, 5WW (7)
Destroy all nonwhite creatures.
The dead serve as their own tombstones.
Illus. Brandon Kitkouski


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Rare)


Mine Excavation

Sorcery, 1W (2)
Return target artifact or enchantment card in a graveyard to its owner's hand.
Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
1
Illus. Chippy


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Mistmeadow Skulk

Creature - Kithkin Rogue 1/1, 1W (2)
Lifelink, protection from converted mana cost 3 or greater
Doyo suspected the boggarts of brewing a plot against his crop, so he scythed away his grain to clear the sightlines.
Illus. Omar Rayyan

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (2/19) Shadowmoor (Uncommon)
Future Sight (Uncommon)


Niveous Wisps

Instant, W (1)
Target creature becomes white until end of turn. Tap that creature.
Draw a card.

In a world devoid of sun, illumination comes from cheerless fires or the wandering spirits of the dead.
Illus. Jim Nelson


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


Order of Whiteclay

Creature - Kithkin Cleric 1/4, 1WW (3)
{1}{W}{W}, {Q}: Return target creature card with converted mana cost 3 or less from your graveyard to play. ({Q} is the untap symbol.)1
Made from the clay of burial mounds, the face paint of the priests is a sign of their respect for those whose rest they interrupt.
Illus. Steven Belledin


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Rare)


Pale Wayfarer

Creature - Spirit Giant 4/4, 5WW (7)
{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.)1
As it wandered Shadowmoor, it did not remember its crime—only its shame.
Illus. Heather Hudson


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Uncommon)


Prison Term

Enchantment - Aura, 1WW (3)
Enchant creature
Enchanted creature can't attack or block and its activated abilities can't be played.
Whenever a creature comes into play under an opponent's control, you may attach Prison Term to that creature.

Clear out the cell. Bring in the next prisoner.
Illus. Zoltan Boros & Gabor Szikszai


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Uncommon)


Resplendent Mentor

Creature - Kithkin Cleric 2/2, 4W (5)
White creatures you control have "{T}: You gain 1 life."
Thoughtweft gives new meaning to the phrase "common knowledge."
Illus. Franz Vohwinkel


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Uncommon)


Rune-Cervin Rider

Creature - Elf Knight 2/2, 3W (4)
Flying
{G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn.

Things of beauty are in constant peril. The riders whisk them to safety, ahead of the encroaching darkness.
Illus. Dan Scott


Format Legality Legal in Vintage, Legacy, Extended, Standard

Printings (1/10) Shadowmoor (Common)


next 20 cards [ 1-20 ] [ 21-40 ][ 301-301 ] → Checklist → Spoiler