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Tempest

 Sturmwind  Tempête  Tempesta  Tempestad  Tempestade

next 20 cards [ 1-20 ] [ 21-40 ][ 341-350 ] → Checklist → Spoiler

Abandon Hope

Sorcery, X1B (2)
As an additional cost to play Abandon Hope, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.
1
As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.
Illus. Alan Pollack

Crystal Keep Rulings Summaries

  • You discard as part of the cost paid when announcing the spell. [D'Angelo 1998/11/02]
  • X can be zero to just look at their hand. [D'Angelo 1998/11/02]
  • Note - Also see X Costs, Rule G24.1.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Uncommon)


Bellowing Fiend

Creature - Spirit 3/3, 4B (5)
Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
1
Illus. Jim Nelson


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (2/12) Seventh Edition (Rare)
Tempest (Rare)


Blood Pet

Creature - Thrull 1/1, B (1)
Sacrifice Blood Pet: Add {B} to your mana pool.1
"You are wrong, " Volrath said. "I do not hate the living. They often prove quite useful to me." And then he laughed.
Illus. Brom

Crystal Keep Rulings Summaries

  • You can sacrifice it for mana between when damage is assigned in combat and when the damage is dealt. If you do so, any damage that would be dealt to it never becomes dealt. This stops side-effects of the damage since the damage is never dealt to the Blood Pet. But, you do have the one black mana to deal with. [D'Angelo 1999/05/01]

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (3/18) Seventh Edition (Common)
Classic Sixth Edition (Common)
Tempest (Common)


Bounty Hunter

Creature - Human Archer Minion 2/2, 2BB (4)
{T}: Put a bounty counter on target nonblack creature.
{T}: Destroy target creature with a bounty counter on it.
1
"Once they've marked you, " Starke said, "the world is made of glass."
Illus. Brian Snõddy

Crystal Keep Rulings Summaries

  • Note - This card was creature type "Minion" until Oracle 2007/10/01, when it became "Human Archer Minion".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Rare)


Carrionette

Creature - Skeleton 1/1, 1B (2)
{2}{B}{B}: Remove Carrionette and target creature from the game unless that creature's controller pays {2}. Play this ability only if Carrionette is in your graveyard.1
Illus. Pete Venters

Crystal Keep Rulings Summaries

  • Since it is removed as part of the effect and not part of the cost, you can activate its ability more than once in a single stack. [D'Angelo 1998/02/03]
  • A creature with Protection from Creatures cannot be targeted by this card's ability. [D'Angelo 2003/07/23]

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Rare)


Clot Sliver

Creature - Sliver 1/1, 1B (2)
All Slivers have "{2}: Regenerate this permanent."1
"One would think I would be accustomed to unexpected returns." -Hanna, Weatherlight navigator
Illus. Jeff Laubenstein


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Common)


Coercion

Sorcery, 2B (3)
Target opponent reveals his or her hand. Choose a card from it. That player discards that card.1
"There's very little that escapes me, Greven. And you will escape very little if you fail." -Volrath
Illus. Pete Venters


Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (9/42) Core Set - Ninth Edition (Common)
Core Set - Eighth Edition (Common)
Beatdown (Special)
Starter (Uncommon)
Portal Three Kingdoms (Uncommon)
Tempest (Common)
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Coffin Queen

Creature - Zombie Wizard 1/1, 2B (3)
You may choose not to untap Coffin Queen during your untap step.
{2}{B}, {T}: Put target creature card from a graveyard into play under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, remove that creature from the game.
1
Illus. Kaja Foglio

Crystal Keep Rulings Summaries

  • If the creature brought into play leaves play, the tracking effect ends and the creature will no longer be removed from game if something happens to the Coffin Queen. [WotC Rules Team 1997/12/18]
  • If the creature brought into play phases out, the tracking effect continues when it phases back in if the Coffin Queen is still in play. If the Queen left play when the creature is phased out, the creature phases in as normal. [D'Angelo 2000/05/20] See Rule 502.15h.
  • If the Coffin Queen leaves play or you lose control of it or it becomes untapped, and the triggered ability resolves before the creature comes into play, then the creature will not be removed from the game this way. [D'Angelo 2001/05/19]
  • Note - This card was creature type "Wizard" until Oracle 2007/10/01, when it became "Human Wizard". Then with Oracle 2008/01/01 it became "Zombie Wizard".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Rare)


Commander Greven il-Vec

Legendary Creature - Human Warrior 7/5, 3BBB (6)
Fear
When Commander Greven il-Vec comes into play, sacrifice a creature.
1
"Rage is the only freedom left me." -Greven il-Vec
Illus. Kev Walker

Crystal Keep Rulings Summaries

  • The use of "Greven" on the second ability is just shorthand for "Commander Greven il-Vec" and should not be interpreted as referring to a non-existent Greven card. [D'Angelo 1997/10/23]
  • Note - Also see Fear, Rule 502.25.
  • Note - Also see Legendary, Rule G12.9.
  • Note - This card was of creature type "Legend" until Oracle 2004/10/01, when it became no type. Then with Oracle 2007/10/01 it became "Human Warrior".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Rare)


Corpse Dance

Instant, 2B (3)
Buyback {2} (You may pay an additional {2} as you play this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card from your graveyard to play. That creature gains haste until end of turn. Remove the creature from the game at end of turn.
1
Illus. Brian Snõddy

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Rare)


Dark Banishing

Instant, 2B (3)
Destroy target nonblack creature. It can't be regenerated.1
"It is the way of most wizards to begin by exiling themselves and to end by exiling everyone else." -Hanna, Weatherlight navigator
Illus. John Matson


Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (8/48) Coldsnap Theme Decks (Special)
Core Set - Ninth Edition (Common)
Core Set - Eighth Edition (Common)
Deckmasters (Special)
Seventh Edition (Common)
Tempest (Common)
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Dark Ritual

Instant, B (1)
Add {B}{B}{B} to your mana pool.
"If there is such a thing as too much power, I have not discovered it." -Volrath
Illus. Ken Meyer, Jr.

Crystal Keep Rulings Summaries

  • This card, as with all instants cards, goes to the graveyard when it resolves. It does not stay in play. [D'Angelo 1999/05/01]
  • Extended tournaments (see Rule 803) have banned this card since 2000/04/01.
  • Note - In Mirage, Fifth Edition, Tempest, and Urza's Saga, this spell was of type Mana Source. In Ice Age, Fourth Edition (and before), it was of type Interrupt. It is now of type Instant.

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (16/63) Coldsnap Theme Decks (Special)
Deckmasters (Special)
Beatdown (Special)
Battle Royale (Special)
Mercadian Masques (Common)
Tempest (Common)
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Darkling Stalker

Creature - Shade Spirit 1/1, 3B (4)
{B}: Regenerate Darkling Stalker.
{B}: Darkling Stalker gets +1/+1 until end of turn.

"In this dark place, yes, I am afraid of my own shadow." -Mirri of the Weatherlight
Illus. Susan Van Camp

Crystal Keep Rulings Summaries

  • Note - This card was creature type "Spirit" until Oracle 1999/05/01, when it became "Shade". Then with Oracle 2008/01/01 it became "Shade Spirit".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Common)


Dauthi Embrace

Enchantment, 2B (3)
{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)1
"The Dauthi army grows by screams and bounds." -Lyna, Soltari emissary
Illus. Andrew Robinson

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Uncommon)


Dauthi Ghoul

Creature - Dauthi Zombie 1/1, 1B (2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever a creature with shadow is put into a graveyard from play, put a +1/+1 counter on Dauthi Ghoul.
1
Illus. Tom Kyffin

Crystal Keep Rulings Summaries

  • Note - Also see Shadow, Rule 502.8.
  • Note - This card was creature type "Zombie" until Oracle 2007/10/01, when it became "Dauthi Zombie".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Uncommon)


Dauthi Horror

Creature - Dauthi Horror 2/1, 1B (2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.
1
Illus. Jeff Laubenstein

Crystal Keep Rulings Summaries

  • Note - Also see Shadow, Rule 502.8.
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Dauthi Horror".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Common)


Dauthi Marauder

Creature - Dauthi Minion 3/1, 2B (3)
Shadow (This creature can block or be blocked by only creatures with shadow.)1
"The Dauthi came from beneath the Ruins one night, and the darkness cast them in the best possible light." -Soltari Tales of Life
Illus. Andrew Robinson

Crystal Keep Rulings Summaries

  • Note - Also see Shadow, Rule 502.8.
  • Note - This card was creature type "Minion" until Oracle 2007/10/01, when it became "Dauthi Minion".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Common)


Dauthi Mercenary

Creature - Dauthi Knight Mercenary 2/1, 2B (3)
Shadow (This creature can block or be blocked by only creatures with shadow.)
{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
1
"The Dauthi believe they dignify murder by paying for it." -Lyna, Soltari emissary
Illus. Matthew Wilson

Crystal Keep Rulings Summaries

  • Note - Also see Shadow, Rule 502.8.
  • Note - This card was creature type "Knight" until Oracle 2007/10/01, when it became "Dauthi Knight Mercenary".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Uncommon)


Dauthi Mindripper

Creature - Dauthi Minion 2/1, 3B (4)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
1
Illus. L. A. Williams

Crystal Keep Rulings Summaries

  • Note - Also see Shadow, Rule 502.8.
  • Note - This card was creature type "Minion" until Oracle 2007/10/01, when it became "Dauthi Minion".

Format Legality Legal in Vintage, Legacy
Banned in Extended, Standard

Printings (1/6) Tempest (Uncommon)


Dauthi Slayer

Creature - Dauthi Soldier 2/2, BB (2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each turn if able.
1
"They have knives for every soul." -Lyna, Soltari emissary
Illus. Dermot Power

Crystal Keep Rulings Summaries


Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (3/16) Time Spiral Timeshifted (Special)
Arena League prize (2002) (Special)
Tempest (Common)


next 20 cards [ 1-20 ] [ 21-40 ][ 341-350 ] → Checklist → Spoiler