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Tormento  Torment Qualen Tourment Tormento Tormento
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5/5, 6W (7)
Illus. rk post
Creature - Angel Flying, first strike1
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1/1, 3W (4)
Illus. Greg Staples
Creature - Bird Soldier Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn.1
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, 1WW (3)
Illus. Ron Spears
Sorcery Destroy all enchantments. Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: Auras returning to the battlefield are placed on any legal permanent of your choice. Doing this does not target the permanent. If there is no legal permanent for an Aura, it remains in the graveyard.
- 8/1/2005: Auras returning to the battlefield can only enchant something that was already on the battlefield. An Enchant Enchantment returning to the battlefield can't be placed on an enchantment that is also in the process of returning to the battlefield.
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, 1W (2)
Illus. Greg & Tim Hildebrandt
Instant If any source would deal 1 or more damage to a creature or player this turn, it deals 2 damage to that creature or player instead.
Draw a card.1
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, 2W (3)
Illus. Keith Garletts
Enchantment - Aura Enchant creature As Floating Shield enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield. Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.1
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, 2W (3)
Illus. Mark Brill
Instant Destroy target enchantment. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)1
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, 1W (2)
Illus. Christopher Moeller
Enchantment {W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this turn. {W}, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to target creature or player this turn.1
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2/3, 3W (4)
Illus. Daren Bader
Legendary Creature - Bird Soldier Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.1
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2/1, 1WW (3)
Illus. Mark Brill
Creature - Human Monk Cleric Vigilance {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.1
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, 1W (2)
Illus. Tony Szczudlo
Sorcery Exile all cards from all graveyards.1
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1/2, 1W (2)
Illus. Edward P. Beard, Jr.
Creature - Bird Flying Threshold - As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.1
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, W (1)
Illus. Adam Rex
Instant Prevent all damage a source of your choice would deal this turn.1
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3/3, 2WW (4)
Illus. Eric Peterson
Creature - Human Nomad Horror Vigilance Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."1
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2/2, 2W (3)
Illus. Gary Ruddell
Creature - Human Soldier Vigilance Threshold - As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero is put into a graveyard from the battlefield, you may pay {W}{W}. If you do, return Reborn Hero to the battlefield under your control."1
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, 3W (4)
Illus. rk post
Instant Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback-{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: If either target is illegal when the spell resolves, it will do no damage.
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2/2, 2W (3)
Illus. Matt Cavotta
Creature - Human Cleric {T}: Each player loses 1 life for each Swamp he or she controls.1
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, 1W (2)
Illus. Jerry Tiritilli
Enchantment - Aura Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)1
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1/4, 3W (4)
Illus. Greg & Tim Hildebrandt
Creature - Human Cleric When Teroh's Faithful enters the battlefield, you gain 4 life.1
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2/3, 3W (4)
Illus. Greg & Tim Hildebrandt
Creature - Human Nomad Flash Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."1
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, 3WWW (6)
Illus. Rebecca Guay
Enchantment You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)1
Gatherer Card Rulings [Nov 2009]
- 10/4/2004: If your life total is 20 or more and you control an effect that states "you can't lose the game", then an infinite loop is formed. If neither player wants to end the loop by removing one of these two cards from the battlefield, the game ends in a draw.
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