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Rulings Summaries
Comprehensive Rules
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Urza's Legacy  Urzas Vermächtnis Héritage d'Urza Eredità di Urza El Legado de Urza O Legado de Urza
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Creature - Angel Spirit 1/1, 1W (2)
Flying, protection from artifacts "Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die." -Urza, to Radiant
Illus. Greg Staples
Crystal Keep Rulings Summaries
- It will not reduce colorless damage to zero which is not from an artifact. [Barclay 1999/02/09]
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Spirit" until Oracle 2007/10/01, when it became "Angel Spirit".
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Instant, 1W (2)
You gain 3 life for each creature attacking you.1 Even an enemy is a valuable resource.
Illus. Pete Venters
Crystal Keep Rulings Summaries
- The creatures are counted on resolution. [Barclay 1999/02/03]
- Can be cast when there are no attacking creatures, and even out of combat, to gain zero life. [DeLaney 1999/02/10]
- Note - The Portal version was a Sorcery.
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Instant, W (1)
Untap target permanent. "I stand ready to die for our world. Who will stand with me?" -Radiant, archangel
Illus. Mark Brill
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Enchantment - Aura, 2W (3)
Enchant creature Enchanted creature can't attack. When Cessation is put into a graveyard from play, return Cessation to its owner's hand.1 "The face of Light will shine upon them, and they will know war no more." -Song of All, canto 918
Illus. Mark Zug
Crystal Keep Rulings Summaries
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Creature - Human Knight 2/1, 2W (3)
Flash Protection from red1 "It is not my place to question Radiant's rule. I exist to enforce her will."
Illus. Carl Critchlow
Crystal Keep Rulings Summaries
- If you play this when only instants are legal, it is still a creature spell and not an instant. [Urza's Legacy FAQ 1999/02/03]
- Note - Also see Flash, Rule 502.57.
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Knight" until Oracle 2007/10/01, when it became "Human Knight".
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Creature - Human 1/1, W (1)
{T}: Destroy target Aura attached to a creature.1 The notes themselves are irrelevant. The music's effect, however, is worth ten armies.
Illus. Rebecca Guay
Crystal Keep Rulings Summaries
- It can only target "Enchant Creature" cards. [Urza's Legacy FAQ 1999/02/03] And cards changed into Enchant Creatures, such as a Licid or Animate Dead. [DeLaney 1999/02/14]
- Note - Also see Aura, Rule G1.30.
- Note - This card was creature type "Townsfolk" until Oracle 2007/10/01, when it became "Human".
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Instant, W (1)
Remove target enchantment from the game. Perception is more pleasing than truth.
Illus. Ron Spears
Crystal Keep Rulings Summaries
- The card does not go to the graveyard first. [Urza's Legacy FAQ 1999/02/03]
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Creature - Human Soldier 2/1, 1W (2)
{T}, Sacrifice Expendable Troops: Expendable Troops deals 2 damage to target attacking or blocking creature. No doubt in their minds, no fear in their hearts.
Illus. Carl Critchlow
Crystal Keep Rulings Summaries
- Note - This card was creature type "Soldier" until Oracle 2007/10/01, when it became "Human Soldier".
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Instant, 1W (2)
Untap two target creatures. Each of them gets +1/+1 until end of turn. "Serra ruled by faith. I cannot afford that luxury." -Radiant, archangel
Illus. Heather Hudson
Crystal Keep Rulings Summaries
- Must target two different creatures. [Urza's Legacy FAQ 1999/02/03]
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Instant, W (1)
Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)1
Illus. Val Mayerik
Crystal Keep Rulings Summaries
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Creature - Angel Spirit 2/2, 3WW (5)
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide comes into play, return target creature card from your graveyard to play.1
Illus. Heather Hudson
Crystal Keep Rulings Summaries
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Enchantment, 2W (3)
Creatures you control have first strike.1 "He has returned. He who brought the dark ones. He who poisoned our paradise. How shall we greet him? With swift and certain death!" -Radiant, archangel
Illus. Kev Walker
Crystal Keep Rulings Summaries
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Enchantment, 2W (3)
Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.1 Dying is a soldier's talent.
Illus. Jeff Laubenstein
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Creature - Human Cleric 1/1, W (1)
{T}: Target creature you control gains protection from the color of your choice until end of turn.1 "My family protects all families."
Illus. Scott M. Fischer
Crystal Keep Rulings Summaries
- You can only pick black, blue, green, red, or white. See Rule 203.2d. [DeLaney 1999/02/10]
- Note - Also see Protection, Rule 502.7.
- Note - This card was creature type "Cleric" until Oracle 2007/10/01, when it became "Human Cleric".
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Enchantment, 2W (3)
When you have 10 life or less, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature.1 As the sun grew cold in the realm, the statue grew warm.
Illus. Edward P. Beard, Jr.
Crystal Keep Rulings Summaries
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- Note - It animated into a "Guardian" creature until Oracle 2007/10/01, when it became a "Soldier".
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Enchantment, 2W (3)
When an opponent plays a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.1
Illus. Edward P. Beard, Jr.
Crystal Keep Rulings Summaries
- When it turns into a creature, it no longer counts as an enchantment. [Urza's Saga Rule Page]
- It changes into a creature even if the spell is countered. [D'Angelo 1999/05/01]
- It becomes a creature when the spell is played (which is when it is announced), which is before the spell resolves. A Cloudchaser Eagle cannot be used to destroy this card, since it will no longer be an enchantment when the Eagle comes into play. [Urza's Saga FAQ 1998/10/05]
- A creature spell is any "Creature" or "Artifact Creature" spell. [D'Angelo 1999/05/01] Older cards of type "Summon" are also Creatures.
- Note - Also see First Strike, Rule 502.2.
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Instant, 1W (2)
Destroy two target enchantments. "In time our realm will shine again. But it will gleam only when we scour away the taint of doubt." -Radiant, archangel
Illus. Hazeltine
Crystal Keep Rulings Summaries
- Must target two different enchantments. [Urza's Legacy FAQ 1999/02/03]
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Enchantment, 1W (2)
At the beginning of your upkeep, if there are four or more creatures in play, sacrifice Planar Collapse. If you do, destroy all creatures. They can't be regenerated.1 With heavy heart, Urza doused one world's light to rekindle another's.
Illus. Mark Zug
Crystal Keep Rulings Summaries
- This ability does not trigger at all if there are not 4 or more creatures in play. It also checks this at the start of resolution and does nothing if this is not still true. [D'Angelo 1999/05/01]
- The ability is not optional. [Barclay 1999/02/09]
- If this card is not in play when the ability resolves, then you cannot sacrifice it and it will not destroy any creatures. The sacrifice is a cost paid during resolution. [WotC Rules Team 1999/03/18]
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Sorcery, 3WW (5)
Destroy all artifacts and enchantments.1 "Our Mother! The sky was Her hair; the sun was Her face. She danced on the grass and in the hills." -Son of All, canto 23
Illus. John Avon
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Legendary Creature - Angel 3/3, 3WW (5)
Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying in play.1
Illus. Micheal Sutfin
Crystal Keep Rulings Summaries
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