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Rulings Summaries
Comprehensive Rules
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Weatherlight  Wetterlicht Aquilon Cavalcavento El Vientoligero Alisios
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Creature - Horror 1/1, 1B (2)
When Abyssal Gatekeeper is put into a graveyard from play, each player sacrifices a creature.1 "There are two ways for me to pass this gate. One involves you remaining conscious." - Gerrard of the Weatherlight
Illus. Mark Tedin
Crystal Keep Rulings Summaries
- If another creature goes to the graveyard at the same time as this card, you cannot choose that creature as the one to be sacrificed by the Gatekeeper's triggered ability. This is because you finish putting all the dying creatures into the graveyard before dealing with the Gatekeeper's triggered ability, and therefore those other creatures going to the graveyard with it are not legal targets. [Duelist Magazine #19, Page 34]
- The "sacrifice a creature" effect is not targeted. It can affect creatures with protection from black. [D'Angelo 1997/08/27]
- Note - This card was creature type "Gatekeeper" until Oracle 2007/05/01, when it changed to "Horror".
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Sorcery, 2BB (4)
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.1 "An innocent man died because of my anger. That knowledge will haunt me for all eternity." -Karn, silver golem
Illus. Mike Dringenberg
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Creature - Zombie 4/4, 1B (2)
At the beginning of your upkeep, sacrifice Barrow Ghoul unless you remove the top creature card in your graveyard from the game.1 "They killed my family to deny me a future. They fed on my ancestors to deny me a past." -Crovax
Illus. Bryan Talbot
Crystal Keep Rulings Summaries
- When the triggered ability resolves, you have the choice of removing the top creature card in your graveyard from the game. If you do not do so, then you sacrifice this card. You can choose to not remove the top creature card even if this card is not in play at the time. [D'Angelo 1999/07/10]
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Creature - Zombie 2/2, 1BB (3)
Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card from defending player's graveyard into play under your control. If you do, Bone Dancer deals no combat damage this turn.1
Illus. Scott Kirschner
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Sorcery, 2B (3)
Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.1 "Is it worse to walk while dead, or to be buried alive? I have witnessed both." -Crovax
Illus. Brian Horton
Crystal Keep Rulings Summaries
- You can look in your library and then choose to find any number from zero to three creatures after you look at it. [D'Angelo 2000/12/07]
- You do not have to find all three creature cards if you do not want to. You can choose to find zero, one, or two instead. See Rule G19.4. [D'Angelo 2001/07/14]
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Creature - Bird 3/2, B (1)
Flying You may discard Circling Vultures any time you could play an instant. At the beginning of your upkeep, sacrifice Circling Vultures unless you remove the top creature card in your graveyard from the game.1
Illus. Una Fricker
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Enchantment - Aura, 1B (2)
Enchant creature Enchanted creature gets +1/-1. Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.1 Serpentine locks shape ornate rocks.
Illus. Darbury Stenderu
Crystal Keep Rulings Summaries
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Sorcery, BBB (3)
Search your library and graveyard for five cards and remove the rest from the game. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.1
Illus. Adrian Smith
Crystal Keep Rulings Summaries
- You lose the life during resolution. [D'Angelo 1999/05/01]
- If you have less than 5 cards between your graveyard and library, you keep all your cards. [DeLaney 1997/06/12]
- You do have to find five cards (unless your library and graveyard consist of less than 5 cards). [D'Angelo 2001/07/14]
- Vintage tournaments (see Rule 801) restricted this card from 1999/10/01 until 2004/09/20.
- Legacy tournaments (see Rule 802) banned this card from 1999/10/01 until 2004/09/20.
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Instant, B (1)
Destroy target creature that was dealt damage this turn. It can't be regenerated.1 "What is crueler? To let a wound of the heart fester, or to simply cut it out?" -Crovax
Illus. George Pratt
Crystal Keep Rulings Summaries
- This card works if the creature was successfully damaged at any point during the turn, even if it regenerated. [Aahz 1997/07/03]
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Enchantment, 3BB (5)
At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player.1
Illus. John Matson
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Creature - Djinn 2/2, 1B (2)
Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.1 "The young can be quite dangerous. Trust me, I should know." -Ertai, wizard adept
Illus. Thomas Gianni
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Legendary Creature - Horror 5/5, 3BB (5)
Trample Cumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)1 "If its skin looks like stone, it is only match its heart." - Crovax
Illus. Carl Critchlow
Crystal Keep Rulings Summaries
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Sorcery, 1BB (3)
As an additional cost to play Haunting Misery, remove X creature cards in your graveyard from the game. Haunting Misery deals X damage to target player.1 "I am condemned without end." -Crovax
Illus. Gary Leach
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Creature - Horror 4/4, 1BB (3)
When Hidden Horror comes into play, sacrifice it unless you discard a creature card.1 Lifespans are measured by its dreadful length.
Illus. Clint Langley
Crystal Keep Rulings Summaries
- You choose whether to discard or not on resolution. If not, then you sacrifice this card. You can choose to not discard if you no longer control this card on resolution. [D'Angelo 1999/06/01]
- Note - Also see Comes Into Play Abilities, Rule 410.10a.
- Note - In Weatherlight this card was of creature type Undead.
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Enchantment, BBB (3)
{2}, Sacrifice a nontoken permanent: Draw a card.1 "I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude." -Crovax
Illus. Terese Nielsen
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Creature - Spirit 1/1, 2B (3)
Flying Pay 1 life: Regenerate Mischievous Poltergeist.1 "The past is a ghost that haunts you from the moment it exists until the moment you don't." -Gerrard of the Weatherlight
Illus. DiTerlizzi
Crystal Keep Rulings Summaries
- Note - This card was of creature type "Ghost" until Oracle 2007/05/01 when it became "Spirit".
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Legendary Creature - Horror 5/4, 3BB (5)
Flying Cumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)1 "I looked into its eyes, and its soul was so empty I saw no reflection, no light there." -Crovax
Illus. Carl Critchlow
Crystal Keep Rulings Summaries
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Creature - Atog 1/2, 1BB (3)
Remove the top creature card in your graveyard from the game: Necratog gets +2/+2 until end of turn.1 The necratog can always dig up a meal.
Illus. Bryan Talbot
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Creature - Wraith 2/2, 3B (4)
Swampwalk Whenever Odylic Wraith deals damage to a player, that player discards a card.1 By the time you've seen it, you won't remember that you did.
Illus. Ian Miller
Crystal Keep Rulings Summaries
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Creature - Rat 2/1, 2B (3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)1 "Men and rats both hunger: we for our playthings; they, for us." -Crovax
Illus. Brian Horton
Crystal Keep Rulings Summaries
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