Lieutenants of the Guard (Conspiracy: Take the Crown #16)

侍卫副官 {4}{W}

生物~人类/士兵

议争~当侍卫副官进战场时,由你开始,每位牌手各投票选择「力量」或「数量」。在侍卫副官上放置若干+1/+1指示物,其数量等同于投票选择「力量」的总票数;将若干1/1白色士兵衍生物放进战场,其数量等同于投票选择「数量」的总票数。

2/2

Illustrated by Johannes Voss

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 侍卫副官:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect. (2016-08-23)
  • The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect. (2016-08-23)
  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand. (2016-08-23)
  • You must vote for one of the available options. You can’t abstain. (2016-08-23)
  • If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect. (2016-08-23)
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. (2016-08-23)
  • Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote. (2016-08-23)