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← Kreuzritter des Weißen SchildesKälteeinbruchAdarkarwindgestalt →

Wollwildschwein

Kreatur — Bestie 7/7, 2WW (4)
Das Wollwildschwein kommen mit drei Eismarken ins Spiel.
Solange das Wollwildschwein mindestens eine Eismarke hat, hat es die Verteidigerfähigkeit und aller Kampfschaden, der ihm zugefügt würde, wird verhindert.
Immer wenn das Wollwildschwein blockt, entferne eine Eismarke von ihm.
Illus. Richard Sardinha

Creature - Boar Beast
Woolly Razorback comes into play with three ice counters on it.
As long as Woolly Razorback has an ice counter on it, it has defender and any combat damage it would deal is prevented.
Whenever Woolly Razorback blocks, remove an ice counter from it.
1

Crystal Keep Rulings Summaries

  • The third time it blocks, the ice counter is removed during the declare blockers step, so its damage will not be prevented. [Coldsnap 2006/06/14]
  • Note - Also see Defender, Rule 502.41.
  • Note - This card was creature type "Beast" until Oracle 2007/10/01, when it became "Boar Beast".

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (1/9) Kälteeinbruch (Rare)


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