Fury of the Horde (Coldsnap #81)

Wut der Horde {5}{R}{R}

Hexerei

Du kannst zwei rote Karten aus deiner Hand ganz aus dem Spiel entfernen, anstatt die Manakosten der Wut der Horde zu bezahlen.

Enttappe alle Kreaturen, die in diesem Zug angegriffen haben. Nach dieser Hauptphase gibt es eine zusätzliche Kampfphase, der eine zusätzliche Hauptphase folgt.

Illustrated by Stephen Tappin

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Wut der Horde:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If it’s somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created. (2006-07-15)
  • Paying the alternative cost doesn’t change when you can cast the spell. A creature spell you cast this way, for example, can still only be cast during your main phase while the stack is empty. (2006-07-15)
  • You may pay the alternative cost rather than the card’s mana cost. Any additional costs are paid as normal. (2006-07-15)
  • If you don’t have two cards of the right color in your hand, you can’t choose to cast the spell using the alternative cost. (2006-07-15)
  • You can’t exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand. (2006-07-15)