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Criatura — Mago Humano Mutante 0/0, 2UU (4)
Enxerto 2 (Esta criatura entra em jogo com dois marcadores +1/+1 sobre ela. Toda vez que outra criatura entra em jogo, você pode mover um marcador +1/+1 desta criatura para aquela.) {U}, {T}: Ganhe o controle da criatura alvo com um marcador +1/+1 sobre ela enquanto Manipuladora de Citoplasto permanecer em jogo.
Illus. Dan Scott
Creature - Human Wizard Mutant Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it as long as Cytoplast Manipulator remains in play.1
Crystal Keep Rulings Summaries
- It only tests that the target is a creature and has a +1/+1 counter when the ability is announced and resolved. After that, control remains even if it stops being a creature or having a counter. [Dissension FAQ 2006/04/13]
- If this card leaves play before the ability resolves, then the ability does nothing. [Dissension FAQ 2006/04/13]
- Note - Also see Graft, Rule 502.54.
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