Alpha Brawl (Dark Ascension #82)

頭目の乱闘 {6}{R}{R}

ソーサリー

いずれかの対戦相手がコントロールするクリーチャー1体を対象とする。それは自身のパワーに等しい点数のダメージを、そのプレイヤーがコントロールする他の各クリーチャーにそれぞれ与え、その後それらの各クリーチャーは、それぞれのパワーに等しい点数のダメージをそのクリーチャーに与える。

頭目であることは、満月のたびにそれを証明しなければいけないことだ。

Illustrated by Randy Gallegos

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 頭目の乱闘:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The two parts of Alpha Brawl’s effect happen sequentially: first the targeted creature deals damage, then the other creatures deal damage. State-based actions aren’t checked in the middle, so creatures that are dealt lethal damage by the targeted creature will still deal damage. (2011-01-22)
  • None of the damage dealt due to Alpha Brawl is combat damage. (2011-01-22)
  • Combat abilities like first strike, double strike, and trample don’t apply and will have no impact on Alpha Brawl’s effect. (2011-01-22)
  • Abilities like lifelink and deathtouch that care about any kind of damage are taken into account. (2011-01-22)
  • If the targeted creature has infect or wither, the damage it deals will result in -1/-1 counters being put on each creature it deals damage to. The power of those creatures will be reduced when they deal damage back to the targeted creature. (2011-01-22)
  • The damage dealt by the targeted creature is not divided in any way. For example, if a 3/3 creature is targeted, it will deal 3 damage to each other creature controlled by its controller. (2011-01-22)