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Geißel des Edelmanns
Verzauberung — Aura,
2{R/W} (3)
Kreaturenverzauberung
Solange die verzauberte Kreatur rot ist, erhält sie +1/+1 und „{R/W}: Diese Kreatur erhält +1/+0 bis zum Ende des Zuges".
Solange die verzauberte Kreatur weiß ist, erhält sie +1/+1 und hat Lebensverknüpfung. (Immer wenn die Kreatur Schaden zufügt, erhält ihr Beherrscher ebenso viele Lebenspunkte dazu.)
Enchantment - Aura
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Illus. Dan Scott
Gatherer Card Rulings?, Legality?
- 8/1/2008: If the enchanted creature is both of the listed colors, it will get both bonuses.
- 8/1/2008: The controller of the enchanted creature, not the controller of Scourge of the Nobilis, can activate the +1/+0 ability.
- 8/1/2008: Once the +1/+0 ability is activated, it exists independently of the creature and Scourge of the Nobilis. It will resolve, and the creature will retain the bonus for the rest of the turn, even if Scourge of the Nobilis stops enchanting that creature.
- Legal in Vintage (Type 1)
- Legal in Legacy (Type 1.5)
- Legal in Classic (MTGO)
- Legal in Commander
- Legal in Modern
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Printings:
#146 (Dan Scott)
Editions:
Abendkühle (Common)
Languages:
Scourge of the Nobilis
Plaie du nobilis
Sferza del Nobile
Azote del Nobilis
Açoite do Nobilis
貴神の神罰
尊神鞭笞
Бич Господина
all prints in all languages
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