Noxious Hatchling (Eventide #124)

Cría nociva {3}{B/G}

Criatura — Elemental

La Cría nociva entra en juego con cuatro contadores -1/-1 sobre ella.

Debilitar. (Esta fuente hace daño a las criaturas en forma de contadores -1/-1.)

Siempre que juegues un hechizo negro, remueve un contador -1/-1 de la Cría nociva

Siempre que juegues un hechizo verde, remueve un contador -1/-1 de la Cría nociva

6/6

Illustrated by Nils Hamm

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Cría nociva:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you cast a spell that’s both of the listed colors, both abilities will trigger. You’ll remove a total of two -1/-1 counters from the Hatchling. (2008-08-01)
  • If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter. (2008-08-01)