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← Soulèvement des lutinsCouchecielCheval de malveillance →

Plaie du nobilis

Enchantement : aura, 2{R/W} (3)
Enchanter : créature
Tant que la créature enchantée est rouge, elle gagne +1/+1 et elle a « {R/W} : Cette créature gagne +1/+0 jusqu'à la fin du tour. »
Tant que la créature enchantée est blanche, elle gagne +1/+1 et elle a le lien de vie. (À chaque fois qu'elle inflige des blessures, son contrôleur gagne autant de points de vie.)
Illus. Dan Scott

Enchantment - Aura
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
1

Gatherer Card Rulings [Nov 2009]

  • 8/1/2008: If the enchanted creature is both of the listed colors, it will get both bonuses.
  • 8/1/2008: The controller of the enchanted creature, not the controller of Scourge of the Nobilis, can activate the +1/+0 ability.
  • 8/1/2008: Once the +1/+0 ability is activated, it exists independently of the creature and Scourge of the Nobilis. It will resolve, and the creature will retain the bonus for the rest of the turn, even if Scourge of the Nobilis stops enchanting that creature.

Format Legality Legal in Vintage, Legacy, Extended
Banned in Standard

Printings (1/9) Coucheciel (Common)


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