Nacatl War-Pride (Future Sight #147)

拿卡地战群 {3}{G}{G}{G}

生物~猫/战士

若能用正好一个生物来阻挡拿卡地战群,则必须如此阻挡之。

每当拿卡地战群进行攻击时,将X个衍生物横置进场并正进行攻击,且均为拿卡地战群的复制,X为由防御牌手操控的生物之数量。 在回合结束时将这些衍生物移出对战。

3/3

Illustrated by James Kei

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 拿卡地战群:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If it’s impossible for Nacatl War-Pride to be blocked by exactly one creature, then the defending player may block it with multiple creatures or may leave it unblocked. (2007-05-01)
  • If Nacatl War-Pride has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Nacatl War-Pride. (2007-05-01)
  • If Nacatl War-Pride becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Nacatl War-Pride is now. If Nacatl War-Pride became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield. (2007-05-01)
  • The tokens enter the battlefield attacking, even if the attack couldn’t legally be declared. (2007-05-01)
  • Putting an attacking creature onto the battlefield doesn’t trigger “When this creature attacks” abilities. It also won’t check attacking restrictions, costs, or requirements. (2007-05-01)
  • In a multiplayer game in which you’re allowed to attack only one player each combat, the new creatures will be attacking the same player as Nacatl War-Pride. In a multiplayer game in which you may attack multiple players, you choose the player each new creature is attacking. It must be a player you’re allowed to attack. (2007-05-01)