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Nachtstahl-Garnison
Artefakt — Befestigung,
2 (2)
Befestigtes Land ist unzerstörbar.
Immer wenn ein befestigtes Land getappt wird, erhält eine Kreatur deiner Wahl +1/+1 bis zum Ende des Zuges.
Befestigen {3} ({3}: Lege diese Karte an ein Land deiner Wahl an, das du kontrollierst. Spiele Befestigen wie eine Hexerei. Diese Karte kommt gelöst ins Spiel und bleibt im Spiel, falls das Land das Spiel verlässt.)
Artifact - Fortification
Fortified land is indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Illus. David Martin
Gatherer Card Rulings?, Legality?
- 5/1/2007: Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
- 5/1/2007: If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
- 5/1/2007: The second ability triggers whenever the fortified land becomes tapped, not just when it's tapped for mana.
- 5/1/2007: The triggered ability is mandatory. If you don't have a creature to target, you must target another player's creature, if possible.
- Legal in Vintage (Type 1)
- Legal in Legacy (Type 1.5)
- Legal in Classic (MTGO)
- Legal in Commander
- Legal in Modern
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Printings:
#167 (David Martin)
Editions:
Blick in die Zukunft (Rare)
Languages:
Darksteel Garrison
Garnison de sombracier
Presidio di Darksteel
Fuerte de acero oscuro
Guarnição de Aço Negro
ダークスティールの駐屯地
玄铁驻防
Гарнизон Темной Стали
all prints in all languages
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